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YesBox
searching PlanetScale…
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7 ms
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61.
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by
YesBox
7mo ago
Thank you! I'm fueled by passion more than dedication.
62.
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by
YesBox
7mo ago
A few weeks ago I was curious about this too: - - Total days - 1631 Engine: 610 Pathing / Roads: 287 Features: 477 Marketing: 45 Burnout: 130 Other: 82 The game engine i
63.
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by
YesBox
7mo ago
I've been working on Metropolis 1998[1] for +4 years now. Custom C++ engine built with a modified version of SFML 2.5 and SQLite. Creating my own engine was both a personal and strategic decision for me. I was really worried about runn
64.
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by
YesBox
7mo ago
There's another great comment by daxfohl that I saved. The "complacency" at scale worries me [1] Copied to save you a click: > I worry about the "brain atrophy" part, as I've felt this too. And not just atro
65.
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YesBox
7mo ago
I just retried this with my reddit account (game dev stuff) Last block of text from copilot :/ ----------- If you want, I can also break down: Their posting style (tone, frequency, community engagement) How their work compares to oth
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YesBox
7mo ago
Additionally, you can open up copilot.microsoft.com or w/e and ask it to summarize any reddit users (and presumably HN) posts. Not just the content, but their emotional state (without prompting). [0] Note: last I tried this was months
67.
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YesBox
7mo ago
By the time I was in high school, we had laptop carts that were rolled out for a few classes (as in a handful of times per year). This was 2004+. We also had computer labs since elementary school. Iirc laptops were used when labs were booke
68.
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by
YesBox
8mo ago
Unlike baking bread, It can take decades for an artist to become experienced enough to create something of value. Some art, like classical music composition, is and has been propped up by grants and wealthy donors since forever. Whether th
69.
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by
YesBox
8mo ago
Reading the comments made me want to check the Steam Hardware Survey [0]. Some quick facts (Dec 2025 -> Jan 2026): - Windows 10 gained more users than Windows 11 :D - Linux lost users :( [0] https://store.steampowered.com/
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YesBox
8mo ago
Neat. I cant comment on your work (unfamiliar territory). But, I looked at all the images and there is a consistent loss of red/yellow and gain of blue/green in the 0.5bpp versions. It's subtle, but noticeable on my mid-grade
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YesBox
8mo ago
Hehe, you created quite the dog pile. Here's my woof: IMO you only need to look at the 30+ year history of Linux to see how wrong this prediction is. There will be a small group of people who do as you say, but the other 95% will happi
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YesBox
9mo ago
Agreed. Microsoft tried this with Mixer (twitch competitor) and shut it down a year later. They paid top streamers handsomely to be exclusive
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YesBox
9mo ago
They’re targeting game developers too. Source: me, a game dev Started two weeks ago. Someone claimed people were pretending to trade coins related to my game. (Huh?) Week later I was told I could make thousands of dollars. Today it was life
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by
YesBox
9mo ago
Agreed! LLMs are a force multiplier for real products too. They're going to augment people who are willing to do the real work. But, Im also wondering if LLMs are going to create a new generation of software dev "brain rot" (
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YesBox
9mo ago
I've noticed a huge drop in negative comments on HN when discussing LLMs in the last 1-2 months. All the LLM coded projects I've seen shared so far[1] have been tech toys though. I've watched things pop up on my twitter feed
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Vibe coding lead to my project's downfall (in 4 months)
(old.reddit.com)
5 points
by
YesBox
9mo ago
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2 comments
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YesBox
9mo ago
Not mine, but the reason I find this interesting is how long it took to reach that point. 4 months! Each LLM improvement pushes this further and further out. Depending on the complexity of the project, there'll be a point where 4 mont
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YesBox
9mo ago
Thanks, haven’t heard of this one!
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YesBox
9mo ago
This year I've been diving into Game dev books and Harry Potter fan fiction. There's a lot of great reads out there. I assume having an entire world built for you removes a lot of the heavy lifting (as a writer). GameDev: - The Ma
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YesBox
9mo ago
Every time I think about EVs, I become filled with dread thinking about what will happen if an area loses power for an extended period of time. I used to live in an area that had transformers blow from rain showers. At least you could hook
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YesBox
10mo ago
Over time, do you think this process could lock you into an inflexible state? I'm reminded of the trade off between automation and manual work. Automation crystalizes process, and thus the system as a whole loses it's ability to a
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YesBox
10mo ago
Beautifully done! What more can I say? Those disc drive sounds are so cool
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YesBox
10mo ago
heh, Im using this font in my game. Picking fonts is hard, and I feel like I've just dipped my toe in the water so far. Im not 100% satisfied with the non-monospace font I use (Adobe Source Sans), but I have more important things to fo
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64KB Demoscene – The Timeless (2014) [video]
(youtube.com)
1 points
by
YesBox
10mo ago
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1 comments
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by
YesBox
10mo ago
Everything you see fits into a 64kb executable.
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YesBox
10mo ago
So happy I bought this game on GOG before they replaced it with the revamped version (modern looking art, etc). I played through the orc campaign last year and had fun. It's definitely aged, but it makes me wonder if something like tha
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YesBox
10mo ago
Thanks for putting this together. Shaders are something I wish I had the time to dive deep into, but since I'm making a game, my time is very limited for the time being. i.e. I only learn what I need to. Only critique is.. if you'
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YesBox
10mo ago
C++ keeps getting bigger and bigger :D Thanks for sharing
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YesBox
10mo ago
Same. I go one step further and create a macro _STOP which is defined as w/e your language's DebugBreak() is. And if it's really important, _CRASH (this coerces me to fix the issue immediately)
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YesBox
10mo ago
Im a encryption noob. Less than a noob. But something I've been wondering about is how can homomorphic computing be opaque/unencryptable? If you are able to monitor what happens to encrypted data being processed by an LLM, could y
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