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Tractor4973
searching PlanetScale…
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5 ms
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Tractor4973
12y ago
Yes it is
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Tractor4973
12y ago
Actually, the test code and the benchmark suite are present within the FSE project (linked from the article)
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Tractor4973
12y ago
Yeah, it could be that both discovered the vulnerability independently. It's just that, from a timing perspective, Ludwig found it first, and provided explanations which where accessible and readable to all on the public board. It does
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Tractor4973
12y ago
Current kernel users : zRam, SquashFS, BTRFS, BootLoader First 3 use small block sizes, KB range. Last one used the LZ4 file format, which limits blocks to 8 MB. Yes, there is no kernel program at risk right now, but it's nonetheless g
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Tractor4973
12y ago
Of course, this argument is totally nuts. 2^64 of RAM is not accessible, period. It's ludicrous to pretend that a code delivered today should take into consideration a potential issue that might happen in 30 years from now. Frankly, yo
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Tractor4973
12y ago
btw : http://fastcompression.blogspot.fr/2014/06/lets-move-on.html
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Tractor4973
12y ago
The LZ4 Memory corruption was already fully described at the LZ4 issue board, and accepted by the LZ4 author. What is this article supposed to learn us ?
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Tractor4973
13y ago
Golomb is way too static, it doesn't compress as well as Huffman, let alone FSE.
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Tractor4973
13y ago
Same of Q-Coder : "The Q-Coder is a new form of adaptive binary arithmetic coding"
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Tractor4973
13y ago
The Howard-Vitter coder only works for binary alphabet (0/1).
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Tractor4973
14y ago
This reminds me of this game for HP48. It had some pretty graphics for the time, using 4-grey colors with LCD timing tricks. Unfortunately, it also meant the game was heavy (40KB!). And even more unfortunately, some HP48 emulators (most imp