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Tarlen
searching PlanetScale…
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1.
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by
Tarlen
10y ago
I built https://resend.io/ over the past 9 months. Launched paid version a couple of weeks ago and it's looking good so far
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by
Tarlen
10y ago
I charged when I had the first good feature, and that was about 1 months after the initial release
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by
Tarlen
10y ago
I wish, more like some weird amalgamation of other websites blended together with my caffeine trips and sleep deprivation. I once heard good artists borrow, great artists steal
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by
Tarlen
10y ago
Valid point, to avoid this trap I did a modest amount of initial market research and realized a lot of people were having problems with my competitor's offerings and were actively looking for alternative solutions. I set out to test th
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by
Tarlen
10y ago
If I remember correctly, I pushed the barebones chat plugin out (it was embarrassingly bad at this point) after 1-2 months of development. At that point I was also working part-time and finishing my CS degree, so the amount of time I had to
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by
Tarlen
10y ago
Definitely. You will reach a point where perhaps you will be spending 70% of your time building out novel features, while the remaining time is spent reiterating on your existing features to make sure they stay relevant. And the beauty of b
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by
Tarlen
10y ago
If you can execute well and if the demand is there, that's definitely a viable strategy to get you off the ground - Ride the wave
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by
Tarlen
10y ago
Shame on me for testing on an outdated FF version. Deploying fix now.
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by
Tarlen
10y ago
I will agree with the strategy of separating your product into sub-products, and working on and releasing them one at a time. A single, well-executed feature is often better than many mediocre ones. Especially as a solo founder (shameless p