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SergeDavid
searching PlanetScale…
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4 ms
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1.
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Some experiences working with GUI's
(blog.knolif.com)
1 points
by
SergeDavid
15y ago
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0 comments
2.
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by
SergeDavid
15y ago
That is some amazing stuff. I never knew visual recondition technology has advanced so far!
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Making a Server / Client setup.
(blog.knolif.com)
2 points
by
SergeDavid
15y ago
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0 comments
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Working with XML in Java.
(blog.knolif.com)
1 points
by
SergeDavid
15y ago
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0 comments
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Pondering how to make a Java Component based game
(blog.knolif.com)
1 points
by
SergeDavid
15y ago
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0 comments
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A collection of video-game based webcomics.
(blog.knolif.com)
1 points
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SergeDavid
15y ago
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0 comments
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[Ask HN]: Any feedback on the first alpha build of my game?
(blog.knolif.com)
3 points
by
SergeDavid
15y ago
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0 comments
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by
SergeDavid
15y ago
I doubt it is bad, actually I think it is pretty good!
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EXE install files are actually very easy to make.
(blog.knolif.com)
1 points
by
SergeDavid
15y ago
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0 comments
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Some ideas on how magic in videogames work.
(blog.knolif.com)
1 points
by
SergeDavid
15y ago
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0 comments
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SergeDavid
15y ago
Yes, my idea behind it is generally draw a sprite, copy it into a new frame, move some parts of it, then reconnect and clean up the ugliness that results from an arm being completely disconnected from a shift in the rest of the image.
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SergeDavid
15y ago
It really is a labor of love, best advice really is do as little organic / moving items as possible. They can be added later without feeling the need of "Oh my god not another batch!"
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SergeDavid
15y ago
That can work (as I'll dot that for frozen aka slow characters or rage aka fast characters) However certain things just can't be replaced, like a big bite out of a plant or a black eye on another character with blood on the corner of their
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Sometimes it is amazing how many images are required for even a small video-game
(blog.knolif.com)
25 points
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SergeDavid
15y ago
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13 comments
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Several interesting theories on different plot events in video-games
(blog.knolif.com)
1 points
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SergeDavid
15y ago
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0 comments
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SergeDavid
15y ago
It may be true that books are losing popularity due to digital book readers. I'll still be using books however as a screen just can't compare with the feel, smell, and joy of reading an actual book. They might not be that popular, but they
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by
SergeDavid
15y ago
I suggest making each email more personal then "Dear User, why you no post?" by using their user name. Also I'd say do it in small batches where you perfect your approach depending on how the users react to the title and content of your e-m
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A guide on how to impliment 2D sprites in a Java game.
(blog.knolif.com)
12 points
by
SergeDavid
15y ago
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1 comments