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PixelsCommander
searching PlanetScale…
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You Can't Use React Hooks Conditionally or Can You? From React Summit
(gitnation.com)
1 points
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PixelsCommander
2y ago
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0 comments
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PixelsCommander
3y ago
Save time, check highlights from recent Next.js Conf including Next.js 14 announce, Server Actions and more
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Recap of Next.js 14 Announcement and 2023 Conference Highlights
(focusreactive.com)
5 points
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PixelsCommander
3y ago
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1 comments
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PixelsCommander
3y ago
Avatars are an integral part of any social portal. It is important for people to see the person they are interacting with, photography creates a personal connection and enhances the user experience. But what if we go further and use AI and
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How we made 3D avatars to thousands of our users with AI and WebGL
(focusreactive.com)
1 points
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PixelsCommander
3y ago
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2 comments
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How computers can pray for the benefit of all living beings using GPU and React?
(pixelscommander.com)
18 points
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PixelsCommander
6y ago
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4 comments
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PixelsCommander
8y ago
Link to a Chrome extension for testing https://chrome.google.com/webstore/detail/fps-control/jolcef...
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Web App Testing Pro-Tip: Stress Your Application with Dropped Frames
(medium.com)
6 points
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PixelsCommander
8y ago
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1 comments
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ReactJS based data visualization made easy
(medium.com)
41 points
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PixelsCommander
9y ago
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7 comments
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PixelsCommander
10y ago
Crimeans just asked for the same right against Ukraine as Ukrainians asked against Russia. And it was direction population liked most. The same asked east of Ukraine which is at war now. This is how "soft power" works in these cou
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React Amsterdam early bird tickets went live
(react.amsterdam)
5 points
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PixelsCommander
10y ago
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0 comments
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VR Days EU call for papers is still open until 20th of September
(docs.google.com)
1 points
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PixelsCommander
10y ago
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0 comments
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PixelsCommander
10y ago
Exactly. Non profit organizations could benefit most of all here saving on infrastructure.
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PixelsCommander
10y ago
NATs are pain. True. And also I agree that there were a lot of problems to work around and benefits are not that obvious if application size is 3 Mb. However it becomes closer to real life with every additional megabyte of application size.
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Viral.js – Peer-to-peer web app distribution
(pixelscommander.github.io)
197 points
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PixelsCommander
10y ago
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65 comments
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PixelsCommander
10y ago
polymer-native is currently under active development and available on github
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PixelsCommander
10y ago
This is even easier with polymer or web components since you can use them in any template or jsx as simple as you put there regular HTML tags
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PixelsCommander
12y ago
The only bottleneck here is rasterization which we are trying to solve by making native Rasterization API live. You can read about here http://pixelscommander.com/en/javascript/state-of-html-conte...
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PixelsCommander
12y ago
Yes, the only bottleneck here is rasterization which we are trying to solve by making native Rasterization API live. You can read about here http://pixelscommander.com/en/javascript/state-of-html-conte...
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PixelsCommander
12y ago
There is an intent to make rasterization native http://pixelscommander.com/en/javascript/state-of-html-conte...
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PixelsCommander
12y ago
I think could be nice. There is an intention to create React-GL, but nothing serious yet. All you basically need is to call something like new GLElement(this.getDOMNode()). Or how is it in 0.13?...
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PixelsCommander
12y ago
It is not a new rendering engine. It is just one custom tag which makes WebGL texture of your HTML content and allows to apply shaders. That is it...
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PixelsCommander
12y ago
What is the browser support for CSS shaders? =)
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PixelsCommander
12y ago
Is seems that rasterization happend before images loaded. Do not observe this on any devices accessible for me. Is there any specificity on system you tried it?
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PixelsCommander
12y ago
It is done but there is no control over rasterization and no possibility to add filters as in the demo http://pixelscommander.com/polygon/htmlgl/demo/filters.html
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PixelsCommander
12y ago
Yes, there is an issue on that. https://github.com/PixelsCommander/HTML-GL/issues/11 I d like to fix it before going public but HTML5WEEKLY made announcement without notice, so everybody sees know that bug =(
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PixelsCommander
12y ago
It depends on how far it will go. At the moment there is a plan how to do that, but not enough time to implement... You may use it for editor, but keep in mind that text itself would be sent to GPU every time it updates. Anyhow you may ping
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PixelsCommander
12y ago
Thank you. Agree, simplicity is what it is created for, will keep it that way.
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PixelsCommander
12y ago
Performance is much better if translation / scaling / opacity / rotation are used or shaders ofcourse. If image content redraws by CPU it sucks. Basically it is what GPU can do quickly. Selection is possible since elements ar
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PixelsCommander
12y ago
Cool, thx
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