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PeCaN
searching PlanetScale…
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104 ms
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961.
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PeCaN
11y ago
Ever used a tiling window manager? Client-side decorations are quite annoying to deal with, since otherwise I don't have title bars. Also the Gtk developers are (probably) not evil, they just happen to also be the Gnome devs and have m
962.
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PeCaN
11y ago
By that definition, no PRNGs are 'R' or 'G'.
963.
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PeCaN
11y ago
Also they brought on the guy responsible for some of the earlier iPhone processors, which had great single-threaded performance (AMD's weakest point right now).
964.
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PeCaN
11y ago
Hardly? Last generation the 290x was easily competitive with the 780 Ti, particularly at higher resolution. This generation the Fury and Fury X aren't quite as good as the 980 Ti (turns out Maxwell is really good) but aren't bad
965.
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PeCaN
11y ago
A static analyzer doesn't know that you won't click all the boxes though.
966.
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PeCaN
11y ago
Heck, it means that theoretically you can't verify a CSS3 stylesheet for correctness because you don't know the stylesheet will ever finish rendering . In practice it's probably not a problem since you don't have infini
967.
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PeCaN
11y ago
Let me guess, you're stuck fighting yacc and shift-reduce conflicts? I find writing your own parser to be much more instructive and a better way to understand why parser generators work the way they do. Alternatively you can use a PEG
968.
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PeCaN
11y ago
A simple ES3 interpreter is pretty easy, particularly if you just go for 'the good parts' (plus basic global objects). I can highly recommend mpc[1] if you do, it's a really amazing library for parser combinators in C. I was
969.
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PeCaN
11y ago
The original 0 A.D. pathfinder was based largely off reverse engineering the AoM one. [1] 1: http://wildfiregames.com/forum/index.php?showtopic=13042
970.
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PeCaN
11y ago
I find its UI quite annoying and its tab management really poor, but technologically it's really solid. I've noticed it seems to handle HTML5 video more smoothly than Firefox (I rarely use Chrome so I can't really comment on
971.
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PeCaN
11y ago
A little love for Haiku sure would be nice.... In all seriousness I'm pretty sure everyone would say POSIX-y systems.
972.
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PeCaN
11y ago
And (perhaps more interestingly) Finite State Entropy coding: http://fastcompression.blogspot.com/2013/12/finite-state-ent...
973.
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PeCaN
11y ago
+= 1 is a pretty common case though, it doesn't seem particularly arbitrary for it to be special. It's not "clean" or "minimal" but it is pretty convenient.
974.
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PeCaN
11y ago
Using a binary tree to partition splits is really convenient. It gives you all the manual control of i3 but the default layout is what you want most of the time. Also it's much more configurable and has useless gaps by default (persona
975.
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PeCaN
11y ago
Yeah it's not, I guess the guy uses the useless-gaps patch and maybe some other customizations, otherwise it looks really average IMO (not necessarily a bad thing).
976.
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PeCaN
11y ago
i3 is really nice, it looks good with the useless-gaps patch too. But it hardly has the most amount of visual customization, rather the contrary IMO. awesomewm, herbstluftwm, and others offer way more to tinker with. Its manual tiling and m
977.
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PeCaN
11y ago
Minor nitpick, but x86 only guarantees atomic reads/writes for properly aligned values. I believe ARM is the same, but not very sure about that.
978.
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PeCaN
11y ago
Speculation: the winning author is simply good at StarCraft and knew what to implement. His implementation was probably simple but did one thing very well, which beat more complicated/smart AI implementations from worse players. Monte
979.
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PeCaN
11y ago
Yay, so catapults and ships don't get stuck on each other anymore? Yay, I might have to get back into it (except I have a 'real job' and side projects etc now...). Is the multiplayer turn length still really long? (500ms IIRC
980.
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PeCaN
11y ago
Did it just replace the long-range pathfinder with Philip's JPS one or did you replace the short-range one also?
981.
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PeCaN
11y ago
I don't know what it's like now, but when I used to work on it we badly needed a new short-range pathfinder design. That and the range manager would pretty much just die once there was a significant number of units.
982.
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PeCaN
11y ago
I think even clockless designs are going to be here sooner than Mill. Mill is cool and all but it's probably going to end up like countless other fascinating designs, which is to say quite irrelevant.
983.
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PeCaN
11y ago
Sometimes I think strict and bare is better, especially for learning. One of the reasons I like C so much is that it makes doing complicated things really hard, so you end up solving problems in simple ways instead. Bare languages really fo
984.
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PeCaN
11y ago
It's actually native now, albeit kind of a mess (or at least the C++ version is; I haven't used Delphi). For example, Windows/x86, Windows/x64, and ARM are all different compilers (OS X and ARM are both clang; x64 is an
985.
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PeCaN
11y ago
The most interesting part is that you can script applications with it. I recall writing a script that played Google's running game during the Olympics a while back when I was learning to program.
986.
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PeCaN
11y ago
Also keeping Firefox around is basically insurance against (some) antitrust lawsuits (not just for Google, for whatever browser maker sponsors them).
987.
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PeCaN
11y ago
It's almost like training a recurrent neural network, you get the best results if you teach them letter-by-letter and let them work out the structure themselves.
988.
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PeCaN
11y ago
It seems backwards to me to optimize a language for newbies.
989.
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PeCaN
11y ago
Yeah sorry, it's a week old and I pushed it to GitHub just so I could link to something in that comment ;) Something of a README is now up.
990.
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PeCaN
11y ago
What is it with J/Perl hybrids? My own inspirations for Vio[1] are J, Perl, and Factor. It's about as unreadable as you might expect. It borrows more from Perl's text processing capabilities than things like auto-vivification
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