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OlaOst
searching PlanetScale…
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by
OlaOst
9y ago
I got one implemented in D at https://github.com/olaost/snowflake Should try to put it up on Shadertoy...
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OlaOst
9y ago
Consider a single free water molecule. As it moves around randomly it will hit the growing snowflake on a random side and get stuck to it, jiggling around a bit until it is in a position that is hard to get unstuck from. This creates the ba
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OlaOst
10y ago
The D language, while not 100% C++ compatible, takes a pragmatic approach to C++ interop ( https://dlang.org/spec/cpp_interface.html )