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Nialna
searching PlanetScale…
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by
Nialna
5y ago
I've been working on this for a while. This engine is being developped alongside a narrative RPG made in it by someone else as a use case. It is similar to ren'py in syntax to write dialogue, but is made for web and has a layout s
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Narrat – A narrative game engine made in TypeScript and Vue.js
(get-narrat.com)
3 points
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Nialna
5y ago
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1 comments
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Migrating a blog from Jekyll to Gatsby with the jamstack
(liana.one)
1 points
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Nialna
5y ago
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0 comments
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Nialna
5y ago
Well it already happens when big wildfires happen and people have dangerous air around for days. In the short term, keeping everything closed and using masks is probably enough. If you mean as a permanent thing, you'd need houses to st
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by
Nialna
5y ago
I was working on updating my personal dev blog which used to be on Jekyll and wanted to try out Gatsby for increased flexibility in making my own things. Along the way I realised that the format for Markdown posts in Jekyll blogs is slightl
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Show HN: Rust CLI tool for migrating Jekyll blog posts to a Gatsby website
(github.com)
3 points
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Nialna
5y ago
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1 comments
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Narrat – Narrative HTML5 game engine, inspired by renpy and Disco Elysium
(github.com)
2 points
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Nialna
6y ago
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2 comments
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by
Nialna
6y ago
This engine is still in early phase and not quite production ready, but you can already make complex narrative games with it. The scripting language is strongly inspired by renpy so it should feel familiar to anyone who's used it. It i
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Where Are Programmer Communities?
(medium.com)
5 points
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Nialna
6y ago
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2 comments
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Homophobia.js: Detecting countries with anti-lgbt laws for censoring
(github.com)
3 points
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Nialna
8y ago
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0 comments
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Nialna
8y ago
We have from Google cloud functions because they are a joke (see cold start graph on OP link). Even during development it was horribly painful to have 10+ second call times on many many requests while testing (and the same in production). E