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Narishma
searching PlanetScale…
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271.
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Narishma
1y ago
I just use this ublock origin filter: www.youtube.com##ytd-rich-item-renderer:style(--ytd-rich-grid-items-per-row: 6)
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Narishma
1y ago
> There really isn't any similar UX decision by any other reputed company that would be comparably stupid as this. Let me introduce you to reddit.
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Narishma
1y ago
With the amount of dumb UI decisions these past few years, I don't think they do much, if any, user testing.
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Narishma
1y ago
I'm not sure I agree. Open source software also regularly drops support for old hardware and OSes.
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Narishma
1y ago
Yes if the better alternatives are worse.
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Narishma
1y ago
Is this one of those things like phones or banking where the early adopters are stuck with old tech due to inertia while late adopters are using newer technology?
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Narishma
1y ago
> Like gee I wonder why they want to drink cool delicious clean water from a tap, not dank stagnant water from puddles. What a mystery for the ages! Tell that to my cats. If they got the chance they will always prefer to drink from puddl
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Narishma
1y ago
Mobile Wikipedia to normal Wikipedia.
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Narishma
1y ago
> Luakit even ran under a netbook. Single page bound, ok,, but not bad from an n270 with 1GB of RAM. I have one such device and Firefox and Chrome also run on it. They're slow but still usable.
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Narishma
1y ago
I'm sorry but that is not very playable even when it only renders to a quarter of the screen, especially compared to Wolfenstein 3D on similar hardware. It was also quite clunky in terms of interface. The guy on the video spends like 3
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Narishma
1y ago
It has relevance to the game it discusses, Sid Meier's Alpha Centauri.
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Narishma
1y ago
I think that's because it had such high system requirements that very few people could run it, unlike Wolfenstein 3D and Doom.
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Narishma
1y ago
> The first 3d console games started to come out that year, like Rayman. Rayman was a 2D game.
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Narishma
1y ago
> It featured lots of things you'd typically find in a game (3D rendering with all the bells and whistles, an adaptive UI framework inspired by flexbox, skeletal animation, a save file format, a smart object system, path finding, a
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Narishma
1y ago
> So instead of focusing on release by that time, you will now focus on reinplementing that needed functionality that just stopped working. That makes no sense. A library being abandoned doesn't mean it suddenly stops working.
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Narishma
1y ago
It doesn't on Firefox ESR.
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Narishma
1y ago
I have the same problem as OP on regular Firefox ESR.
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Narishma
1y ago
Can't tell if this is sarcasm or not.
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Narishma
1y ago
One way to tell is when the video has text in the thumbnail. If it's in a different language than the title it has likely been auto translated.
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Narishma
1y ago
KDE 4 was the bad one, not 3.
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Narishma
1y ago
The 'why' was answered in the first article of this series. https://devblogs.microsoft.com/oldnewthing/20250505-00/?p=11...
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Narishma
1y ago
> Games always suck for battery because they’re constantly rendering. Only the badly designed ones.
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Narishma
1y ago
I think you replied to the wrong comment.
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Narishma
1y ago
> Windows didn't standardize on C. It was mostly assembly and some Pascal in the beginning with C and C++ later. No, it was never Pascal. It was always C from the beginning. You may have been confused by them using the Pascal callin
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Narishma
1y ago
Use reader mode.
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Narishma
1y ago
> It's intriguing to think how different my experience could have been if educational material at the time had focused as much on full explanations of the compiler+linker process, including example error conditions, as it did on tea
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Narishma
1y ago
It's more likely to waste your time by pointing you in the wrong direction.
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Narishma
1y ago
Now do it with the fixed function pipeline so I can run it on my 3dfx Voodoo card.
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Narishma
1y ago
How can you be a fanboy of something you haven't played?
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Narishma
1y ago
XFCE in other words.
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