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MattRix
searching PlanetScale…
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571.
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MattRix
4y ago
Yep this all checks out. The thing to keep in mind is that there will still be just as many indie successes per year (maybe even a few more or a few larger ones). The issue is that the larger number of participants means the odds of any ind
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MattRix
4y ago
That’s kind of the thing. It got the featuring and critical attention but still not many sales. Especially considering that it was under development by two people for many years. If it had released in 2012 it would have sold way more copies
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MattRix
4y ago
This is just not true. There are tons of good games that don’t get anywhere near the attention and sales that they would have during the early 2010s. In fact the only way this is true is if your definition of “good game” is “commercially su
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MattRix
4y ago
There are a bunch of retro inspired games (ex Shovel Knight) that do the retro inspired thing. More interesting is a game like Celeste, where it has a 3D level select but during the actual gameplay, the characters move in integers and the s
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MattRix
4y ago
Of course this is entirely subjective, but do you think you prefer it because Maplestory’s art is better, or because you like the game so much due to playing it during a formative time in your life (ex. high school)? Perhaps it even helped
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MattRix
4y ago
For those unaware, Derek Yu is the creator of Spelunky. Here’s one of his best posts, it’s about how to actually finish making a game: https://makegames.tumblr.com/post/1136623767/finishing-a-gam...
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MattRix
4y ago
He says specifically that the final one is his own style and it might not appeal to some readers as much as the second one.
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MattRix
4y ago
There are two main categories of pixel art in games. In one category it’s about retro authenticity and these games are defined by the fact that their final buffer is the same low resolution as their art. They also often feature limited pale
579.
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MattRix
4y ago
Based on the games you listed, I think you’d enjoy https://shapez.io It’s essentially minimalist Factorio with a lot of neat ideas of its own. You can play it in your browser or on Steam. Another classic browser game is TagPro.
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MattRix
4y ago
I have one and it is good. The amount of use you get out of it really depends on where and how you plan to use it, but it absolutely is what it was intended to be: a portable device to play Steam games.
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MattRix
4y ago
It’s ok to accept that other people have different tastes without denigrating them. It’s possible for people to enjoy different games than you without them having ulterior motives. I ordered a PlayDate because the games and tools looked coo
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MattRix
4y ago
Most other devices “actively hindered” by bright sunlight, whereas this one is not. Seems like an interesting tradeoff.
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MattRix
5y ago
In what way is it hypocritical? Surely you don’t believe they have to have an article about every media takeover before writing about this one.
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MattRix
5y ago
Worth noting that Unity now has a system of maintaining LTS versions of each of their major yearly releases. They’re doing a LOT of stuff wrong these days but at least they’ve improved on that front.
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MattRix
5y ago
How much authorship is needed to claim copyright though? If the creation is made by a combination of AI and human, then there must be a certain point where it becomes copyrightable, a fact that many AI art generation services will exploit.
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MattRix
5y ago
Despite using quaternions all the time as a game developer, I’ve never really taken the time to fully understand them mathematically. My shortcut has been to think of them as a rotation around an axis. Once I thought of them that way, I was
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MattRix
5y ago
As a game developer, there are two main reasons we don’t write tests: A. because the game design is constantly changing, so any tests would slow down iteration time. B. because the game has so much state it would be very hard to accuratel
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MattRix
5y ago
It’s worth noting that Microsoft has moved more towards an “application switching interface” with Windows 11. Multiple windows for a single application are always forced to be grouped in the taskbar. I hate it.
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MattRix
5y ago
Can confirm all this. I used to work professionally as a Flash developer from 2005 to 2010. Since then I’ve been working using Unity and other game engines, but nothing else really comes close to the workflow of Flash. Sometimes it feels li
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MattRix
5y ago
Thanks for writing this post. I had these same feelings after reading the original post so it was good to see someone bring up the issues with it.
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MattRix
5y ago
I feel like you misinterpreted the initial comment and you’re now using that as a reason to go on your own unrelated rant. Nobody said that Doom mods are bad or that they’re corrupting Id’s legacy or even that this specific Doom mod was a m
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MattRix
5y ago
Oh come on, that video doesn’t capture it at all. First of all the people who follow you actually choose to follow you, AND they choose when to read twitter, which already changes the dynamic completely from the video. On top of that, that
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MattRix
5y ago
This is great! This is the nearly the exact format I’ve been using myself.
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MattRix
5y ago
One of the clear problems I have with this format is that you have to write a dash in front of every todo. This may seem like a minor gripe, but when writing todos is by far the most common action, it really does increase the friction a lot
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MattRix
5y ago
The combat IS the driving force behind their games, even in Elden Ring. It doesn’t need all that other stuff to make the game more “rich”. It focuses everything into the combat, both in terms of the actions the player can take and the sheer
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MattRix
5y ago
Twitter is quite different from most of other social networks out there. It’s much more immediate, which has a lot of benefits but also a lot of drawbacks. You might not like it yourself, but surely you can see the appeal?
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MattRix
5y ago
I don’t disagree with your post, but it’s worth noting that most of Unity’s revenue comes from Unity Ads and their other services. Software licenses/subscriptions is only a quarter of their revenue.
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MattRix
5y ago
In the context of a comment thread where someone can directly see the original text in the parent post, it’s fine.
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MattRix
5y ago
It’s called paraphrasing and I think they did it accurately. If not, then you should have been more clear in your original post.
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MattRix
5y ago
If it’s your own repo presumably you know exactly where that repo is going to go. The vast majority of private repos are never going to go public. I have many repos for projects that there is no chance I would ever make public, they’re not
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