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JasonSage
searching PlanetScale…
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32 ms
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RAPPOR: privacy-preserving way to learn software statistics
(plus.google.com)
2 points
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JasonSage
12y ago
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0 comments
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JasonSage
12y ago
Some constructive criticism: I find the body font terribly distracting. The x-height is borderline too tall for paragraph text, you'll want something where you can easily make out the ascenders. In this case I'm not sure if it
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Rand Paul to sue Obama administration over NSA
(politicalticker.blogs.cnn.com)
2 points
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JasonSage
13y ago
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0 comments
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JasonSage
13y ago
Are you connected to the Windows users over a LAN or intranet of some kind? If so, you might look into something like the HomeGroup feature in Windows, or even a simple remote connection. Essentially, users browse or navigate to the folder
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I've Become Comfortable Numb
(medium.com)
3 points
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JasonSage
13y ago
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0 comments
306.
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JasonSage
13y ago
The over-the-top part is where you use the stigma from your story (how nginx spurned you by choosing to charge you for a particular feature, which does not seem fair to you because you need it) to try to get everybody to stop using it, when
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JasonSage
13y ago
By most of the people, I mean almost the entirety of my contacts that I talk with via IM, email, or Steam, and excluding the 5 or so people I've responded to on HN. And regarding wanting to blog about something that could possibly be e
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JasonSage
13y ago
>> This can't possibly be true. I would not be so sure. I know at least the first name of most of the people I communicate with exclusively over the internet. Easily over 50 people. Regarding real names being wholly irrelevant, i
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JasonSage
13y ago
If that's the case, maybe you should name if after Raphael Finkel. [1] Disclaimer: I had the privilege of meeting Dr. Finkel here at university a few times before I stumbled across his name in Wikipedia and in the front of a book in th
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JasonSage
13y ago
Depth (or lack of depth) is part of the aesthetic. That flat design is aesthetically different does not necessarily mean you no longer have an information hierarchy, or that it doesn't direct your eye, or that it does not entice user a
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JasonSage
13y ago
I'm colorblind and I usually don't have an issue with flat design. I rather like it. I do tend to rely more on light/dark than hue, and if a hue is too similar, light/dark is my only visual cue. For example, in similar s
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Realistic real-time rendering using path tracing
(raytracey.blogspot.co.nz)
2 points
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JasonSage
13y ago
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0 comments
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JasonSage
13y ago
As far as touchscreen-compatible window management goes, I'm not sure it gets better than ChromeOS. For example, the keyboard shortcuts for snapping a window left or right let you customize how wide the window is after the snap. So for
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JasonSage
13y ago
No, but it is entirely possible to build desktop-installable apps using the Firefox internals, with XUL as the primary interface technology. This was the idea behind XULRunner, a Firefox runtime package for you to build your apps with. htt
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JasonSage
13y ago
You, sir, just made my night.
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JasonSage
13y ago
Thank you so much for pointing this out, apparently a lot of people missed this point. The topic of this discussion shouldn't be setting out to prove that the OP was not the first to bring this kind of app to the table, but rather how
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JasonSage
14y ago
I don't deny that simple 2d operations would be faster nor do I claim this to be a fast solution, I simply wrote the idea as it came to me and I have taken no time to implement it yet nor to compare it with other techniques in any detail. A
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JasonSage
14y ago
Depends on how much of this algorithm you can heft onto the hardware. I'd like to see a polar coordinate textures and operations on graphics cards in the future. Thanks for reading!
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JasonSage
14y ago
Thanks for reading!
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JasonSage
14y ago
Nope, I'm still fairly new to the indie/rogue community, so I'm still familiarizing with a lot of it. I'll take a look. Thank you for reading!
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JasonSage
14y ago
I hadn't thought of that! Thank you for sharing!
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JasonSage
14y ago
"Just need to determine the amount a cell is occluded." That's the trick isn't it? How do you determine the amount? That is more or less what I set out to figure out when this started. Sure you can do a calculus/math-based approach, but it
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JasonSage
14y ago
Thanks!
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JasonSage
14y ago
For line of sight you couldn't cache, no, but for static lighting you certainly could.
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JasonSage
14y ago
This works, but gives you no indication of whether the tile is partially visible or not, much less how visible. An accurate indication of this would require many more rays and a lot of processing.
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JasonSage
14y ago
Obviously a hardware accelerated implementation would be ideal if not required, which is why I was going to first implement this in a shader, if possible. The artifacts you mention are sort-of inherent in shadow maps, and depend on the reso
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JasonSage
14y ago
I'll take a look at the algorithm—thanks for sharing. I fully intend to update this article later to give some details on how it performs.
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JasonSage
14y ago
I assume you mean for generating the shadow map before it is scaled and pixelized? I'm not familiar with techniques for doing such a thing. You could probably step through each object and draw lines from the corners based on the angle betwe
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JasonSage
14y ago
Thanks for looking. :)