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FallAlis
searching PlanetScale…
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FallAlis
25d ago
Building ALIS, an open-source Unreal Engine 5 survival project. I’ve generated two large-scale environments based on real cities: Manhattan and Kazan. The world pipeline reconstructs terrain, roads, buildings, water, and vegetation from rea
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by
FallAlis
2mo ago
Building ALIS, an Unreal Engine 5 survival prototype set in one reconstructed post-apocalyptic real-world city location. The public source and Windows release, with documented component licenses and GPG-signed checksums, are on GitHub: htt