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DizzyDoo
searching PlanetScale…
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19 ms
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151.
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DizzyDoo
6y ago
Sometimes using less-than-the-best tools directly leads to better products with smoother development cycles. I'm an indie games developer and I develop on a machine that is the 'Minimum Hardware Requirements' for my games. So
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DizzyDoo
6y ago
Surely the current SRP situation is exactly the reason. It's a bit of a mess right now with many basic features missing, like the absence of Ambient Occlusion out-of-the-box with URP.
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DizzyDoo
6y ago
Gorillaz's recent success this year with their Song Machine project has, I think, largely been because their recent songs have been some of the best material they've ever produced. Personal opinions vary, of course, but their four
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DizzyDoo
6y ago
Haha, Flash Games were where I got my start doing games commercially, back in 2009! You could license them to different arcade websites and publishers, it was pretty good money for a student. And yes, I'm on YouTube over here: https:&
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DizzyDoo
6y ago
Sure! The 'minimum requirements' on the Steam store page is basically my Windows computer, and the Macbook I have ;) For previous games I used to support Ubuntu Linux too, but the cost of supporting such a limited player base didn
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DizzyDoo
6y ago
It's coming along fine, thanks for asking! (For reference, it's here: https://store.steampowered.com/app/654960/The_Eldritch_Zooke... ) I've been working on this one for multiple years now, commitmen
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DizzyDoo
6y ago
Ignoring Amazon's Affiliate program for a moment, there's already enough incentive for manufactured, astro-turfed reviews. And even when there's real, legitimate reviews left by purchasers of a product, the store page owner c
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DizzyDoo
6y ago
I've been a full-time 'indie' computer game developer for about five years now and in the gamedev space 'indie' hasn't really meant any one thing for most of the last decade. I'm a solo guy who does art &a
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DizzyDoo
6y ago
I'm a full-time independent game developer who's been using Unity for the last 6 years and sadly Garry's very correct. The render pipeline debacle has been painful to watch, Unity announced that the Universal Render Pipeline
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DizzyDoo
6y ago
Every time I read through their update articles I'm reminded that Backblaze is a service I could possibly buy! I only buy a hard drive once every few years, but I enjoy seeing the data. The time it takes to write up and share what they
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DizzyDoo
6y ago
I'm using Waitress in production: https://docs.pylonsproject.org/projects/waitress/en/stable/ It's main thing is that it's really simple, worth a look if you're using Django.
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DizzyDoo
6y ago
I wonder whether an anonymous group of non-dolphin team developers will fork Dolphin and incorporate information from the hack to improve performance and precision?
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DizzyDoo
6y ago
Enforcing a 'black hole approach' for gaming the system then leads to an inverted instance of the same problem: game the system, in an obvious fashion... but for your competitor. This leads to your competitors getting 'black
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DizzyDoo
6y ago
I write (program, paint, animate, market, and so on) computer games like this one[1]. The recent economic troubles haven't effected me negatively that much, instead it's been a positive thing as more people are home and playing mo
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DizzyDoo
7y ago
Out of interest, why would people laugh at someone learning C? I know plenty of people using C in all manner of domains, choosing it over C++ or Rust for fair and sensible reasons - I'm not a C person myself, but it certainly seems ext
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DizzyDoo
7y ago
Theme Park World is a big influence. Remember the advisor character, kind of looked like an ant? My game also has an advisor (not an ant, though) that is also voiced by a Scottish accent. I hadn't even meant to make that same choice, b
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DizzyDoo
7y ago
I'm writing a computer game called The Eldritch Zookeeper ( https://store.steampowered.com/app/654960/The_Eldritch_Zooke... ), it's a spooky management/tycoon game where you're a cursed zookeeper
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DizzyDoo
7y ago
> For some reason I feel like anything IBM does is overly complicated and over the top! I think you've misread 'BIM' as 'IBM'. Building Information Modelling is a specific task for software, as the linked wiki p
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DizzyDoo
7y ago
This sounds like a game design challenge! Design a game that uses the controls and theme of this weird controls mashup.
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DizzyDoo
7y ago
In case anyone is wondering what to google, they're called "Reader's Bibles".
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DizzyDoo
7y ago
I've been on Digital Ocean for a few years, pretty happy with them and have no plans to move on. I was on Hetzner before them, but moved away because the pricing was essentially the same yet Hetzner's control panel (at least back
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DizzyDoo
7y ago
the first commercial downloadable game I released back in 2015, that let me become a full-time indie developer, has done roughly 25% of its revenue over the last four years on Mac. This is adding together the % of copies sold on Steam for M
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DizzyDoo
7y ago
I played LOTR Online when it first came out! I think the only MMO I've paid for. Sadly, I don't think I was as much as fan of it as you were, I bounced off it by lv25. Probably much has been added in the last 10+ years though!
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DizzyDoo
7y ago
It's true, and it's why so many MMO's find themselves leaning into adding that grind to leveling, or a repetition in the end-game loop. The days of every developer taking a crack at creating a 'WOW killer' (and all
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DizzyDoo
7y ago
A number of years ago I completed an MMO project by myself (art, programming, marketing, etc). It was fun! Real-time server was in Python Twisted, lots of Cython to speed up the deepest parts of the game loop. Django for the main website. T
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DizzyDoo
7y ago
I've been a full-time indie developer for four years now, and it is tough. I don't know if it's that much tougher than most other small businesses, I have friends who are dairy farmers, structural engineering contractors, gra
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The Friends Who Have Been Playing the Same Game of D&D for 30 Years
(theatlantic.com)
3 points
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DizzyDoo
7y ago
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0 comments
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DizzyDoo
8y ago
I've been enjoying Paul Dean's work for a while and I'm pleased to see some writing from him pop up here. Part of his work in the last 10 years has been on the website Shut Up And Sit Down ( http://shutupandsitdown.
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DizzyDoo
8y ago
I really like the idea of building an issue tracker into the Git file storage! Would you recommend it for use in real life projects yet?
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DizzyDoo
8y ago
My full-time job is indie game development, and I'm very pleased to see this. I sell my games on Steam, the Apple Mac Store, Humble Bundle and Green Man Gaming (and a few other places, but those are the big ones) but 90% of my income c
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