Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
DarthBatman
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
3 ms
·
1.
▲
by
DarthBatman
2y ago
We're recording the integer clocks though, and those don't change between runs. While game code converts things like (QPC ticks over tick-rate) to floating point, we don't sum those numbers directly. Instead, we internally
2.
▲
by
DarthBatman
2y ago
This! We don't use it for mission-critical crypto or the like. It's there to figure out whether a bot goes left or right. Given the enormous complexity of the League game state and input surface area, it likely won't be a
3.
▲
by
DarthBatman
2y ago
Thought I heard my ears ringing... Blast from the past here. That's the beauty part of recording server state and playing it back -- we included a recording of whatever accurate integer-based OS time I could get on each platform. On