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CyberDildonics
searching PlanetScale…
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8 ms
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61.
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CyberDildonics
3mo ago
Most of those folks would never manage to replicate something like Xerox Cedar on their own, from 1980 in their beloved 2026 computers. What are you talking about
62.
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CyberDildonics
3mo ago
Show the evidence. It does not. It introduces vast amounts of complexity. The evidence is that everyone could do what you showed and they don't, they do this instead. In my experience memory ownership bugs are almost non-existent, an
63.
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CyberDildonics
3mo ago
oh. my. god. THE COMPLEXITY. The systemic issues. I'm hearing it, I'm not seeing it. Repeating the same thing isn't evidence. My friend, you don't understand the first thing about how computers perform their work, let
64.
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CyberDildonics
3mo ago
Move it, so simple, pointer invalidation. It works for everyone else, I'm not sure why this is controversial. You are continuing to fight strawmans Like bringing up PIMPL for no reason? Have you thought about... not moving it? No
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CyberDildonics
3mo ago
you don't understand what you're talking about Are you insane, You are a weasel Get lost. Lots of insults, but the difference here is that I know exactly how to do what you're doing in C, but it doesn't seem like
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CyberDildonics
3mo ago
Bar *bar_create(); void bar_destroy(Bar *bar); Now you have a destructor, you just have to remember to run it when the pointer goes out of scope. If you have early returns, error handling gotos, better remember to put in all the r
67.
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CyberDildonics
3mo ago
How about you simply Ctrl+F for "build time" or "compile time" and admit you have been lying, have been extremely adversarial, and have been incredibly lazy? More insults but there is no difference here. I looked at yo
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CyberDildonics
3mo ago
We have been from about your 2nd comment on. Nope, if you think forming beliefs from youtubers is so negative, don't do it. It's one of the topics, one of the manifestations of the systemic issues I was talking about, if you ha
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CyberDildonics
3mo ago
First, tone it down a little please, I think it's time for you to shut up you fantasized it your lack of capacity to grok the context of the issue Now we're firmly into the insults phase. You can just admit that you don&#x
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CyberDildonics
3mo ago
To recap, there are all sort of detrimental effects to just freeing memory when a variable goes out of scope, but they can't be explained or demonstrated in any way. I could tell it was all going to go this way from the second comment,
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CyberDildonics
3mo ago
It's NOT unrelated. It is a real world demonstration of the simplicity possible by custom modeling of allocation and lifetime concerns instead of buying into a fixed scheme set by a language. No, it's claiming that because someo
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CyberDildonics
3mo ago
Like, in the world where I've referenced this in 3 of my 4 previous comments, as an example of a serious application built without RAII, which leans heavily into arenas, resulting in extremely compact and fast code? You bringing up s
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CyberDildonics
3mo ago
I also use a subset but the point, which I already preemptively explained, is that they don't have a technical explanation for ignoring this part of it. It just seems to be wholesale aggravation so they want to reject things without a
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CyberDildonics
3mo ago
I told you what to check out. No you didn't, you have no information and don't even have links. What kind of twilight zone fever dream is this where you say nothing at all and pretend you already gave some sort of evidence. This
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CyberDildonics
3mo ago
These are classic zero evidence replies. Go and "do your own research", "look it up yourself", and then nothing but repeating your claims and not even realizing that isn't evidence. Here it's actually worse, I
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CyberDildonics
3mo ago
Actually there are many explanations So lets hear them. A third person (already mentioned in a parent comment), who is creating an extremely snappy and powerful debugger Who cares? They have nothing to do with anything, why are you avoi
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CyberDildonics
3mo ago
You're still not anywhere close to the thread's topic. Hero worship isn't evidence. C++’ish approach to memory management (RAII) - that’s not how systems programming or games (I’m told) tend to work This is the statement th
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CyberDildonics
3mo ago
Confusing achievements in one area for evidence in another is literally an appeal to authority fallacy.
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CyberDildonics
3mo ago
What the person up to said: In the last 20 years, everything’s just CGI. Movies like Mad Max: Fury Road and Fall Guy are few and far between. There is no world where naming a random longer movie with more effects makes mad max an example
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CyberDildonics
3mo ago
They talk about hating it all the time and using some minimal subset because they have to, but the point here is not what these two internet personalities hate, it's that there isn't a technical rationale against being able to use
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CyberDildonics
3mo ago
I didn't say they don't know it.
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CyberDildonics
3mo ago
The ease of use of smart pointers makes it tempting to allocate/free of temporary structures even within one single function. Given enough number of such occurrences, it kills performance by a thousand cuts. This isn't true and
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CyberDildonics
3mo ago
I think those guys both hate C++ so much that they want to dismiss everything about it instead of using all the features that work for them like most people. My interpretation is that games want to allocate large pools of resources, like G
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CyberDildonics
3mo ago
That is, imho, where Rust fails the most - the second part is the C++’ish approach to memory management (RAII) - that’s not how systems programming or games (I’m told) tend to work. What does this mean? Who told you that?
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CyberDildonics
3mo ago
I don't know where you are getting that idea. The entire movie is soaked with cg from every angle. https://www.fxguide.com/fxfeatured/a-graphic-tale-the-visual...
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CyberDildonics
3mo ago
Mad Max: Fury Road Mad Max: Fury Road is wall to wall CG, compositing and everything in between. https://www.fxguide.com/fxfeatured/a-graphic-tale-the-visual...
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CyberDildonics
3mo ago
What is this supposed to mean?
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CyberDildonics
3mo ago
I'm not sure what you mean about standardization, just like data structures parallelism techniques can be done through libraries, they don't need to be integrated into a language if the core tools are there.
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CyberDildonics
3mo ago
Parallelism is like data structures. There are many different ways to do it and people should not be trying to do it themselves in a bespoke way on every program. Having one way built into the language is like a language using a hash map fo
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CyberDildonics
3mo ago
Anyone who sees that a giant trees leaves aren't dried out should find it unsurprising.
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