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CoryOndrejka
searching PlanetScale…
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4 ms
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by
CoryOndrejka
2mo ago
[Correction] as noted below, this type of reactor -- unlike US Navy ones -- can remain critical even with dropped rods. So a better statement here would be that the operators would immediately notice a reduction in criticality. thus power a
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CoryOndrejka
2mo ago
Yup, this is me focusing on US Navy reactors, which is my experience. For them, a rod would already take you sub critical.
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CoryOndrejka
2mo ago
The dropped rods already shut down the reactor in the sense that it is sub critical. It still has enough leftover heat that it will continue to produce steam for a while, but it would have been almost instantly clear to the operators what h
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by
CoryOndrejka
2mo ago
I don't know this plant. In navy submarine reactors like the S5W, you have 440V/3-phase power holding the clamp. If you dropped a rod due to a power or clamp malfunction, usually you'd simply shut down the reactor, drop all t
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by
CoryOndrejka
2mo ago
and for the curious who didn't what Chernobyl on HBO, other types of reactors have brief criticality increases on rod insertion, which is somewhere between bad, BAD, and OMFGWTFBBQVERYBAD. In the Chernobyl's case, they entered a c
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CoryOndrejka
2mo ago
Exactly what I would have answered :)
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CoryOndrejka
2mo ago
Of course, but that's not what happened here. For a pressurized water reactor, there are maintenance and procedural questions about why the rod was dropped. People will likely get fired over this. But from a standpoint of reactor and r
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CoryOndrejka
2mo ago
Dropped rods are an incident but one that occurs because of pressurized water reactors being very default safe. Controls rods are one way the criticality of a reactor is controlled and US reactors (in general) will go sub critical if even o
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CoryOndrejka
6mo ago
Combine every attack being a social engineering attack plus foundational model hacking-fu and we're in a shocking interesting place. Identity itself becomes a pretty interesting opportunity/threat. Wrote an oped [1] with friends
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CoryOndrejka
6mo ago
> in fact in one of Jeff Barr's AWS user meetups in Second Life There's so much about that phrase that makes me smile. Easy to forget that Second Life was also one of the earliest users of AWS, S3 first. Jeff Bezos had personal
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CoryOndrejka
6mo ago
The whole “wheelie to jump cars” but “wheelie require touch on analog stick” is a mechanic I’m shocked other action race games never copied. So much fun to press your luck.
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CoryOndrejka
6mo ago
According to a sticky note somehow still stuck to RR64 box, the unlcok everything code is (from the main screen): Control Up, Control Up, Left Trigger, Control Down, Z Trigger, Left Trigger, Z Trigger, Control Up
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CoryOndrejka
6mo ago
Yeah, afaik we all faked it in different ways or decided the almost working setting was good enough.
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CoryOndrejka
6mo ago
Yeah, so that was what we were in theory "porting." Except that RR3D was streaming off of CD, so they had near infinite disk storage, where we needed to fit in a cartridge. Also -- surprise -- after the contract with EA was signed
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CoryOndrejka
6mo ago
We were subleasing from 3Dfx at the time, working on JetMoto, RR64, and Nuke Strike at the same time. It was old school game development — dumb hours, too much coffee, grabbing tubes of Oreos from the 3Dfx micro kitchen, late night In N’ Ou
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CoryOndrejka
6mo ago
Well, in deeply technical terms, it didn’t work at all and just had like one setting that almost worked. The hardware engineers working on the ASIC tried to slam it in at the last minute and they almost pulled it off. Except the didn’t.
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CoryOndrejka
6mo ago
The THQ testers figured out you could launch bikes out to the sailboats, too
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CoryOndrejka
6mo ago
Thank you! We had an absolute blast building it and we just kept playing it. I need to look up the full unlock cheat code.
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CoryOndrejka
6mo ago
Thank you! I’m cracking up because that’s something we all did while building it, too. It’s part of how the insanity bikes ended up so hilariously overpowered.
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CoryOndrejka
6mo ago
Very cool. In 1998 (oof) we built Road Rash 64 which was accidentally open world -- even though you had race on a particular road, with a start and finish line, you could drive anywhere, see traffic all over the map, jump off of mountains,
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CoryOndrejka
6y ago
Related to separate paper on using a different method for linear equation solving from a few weeks ago https://www.quantamagazine.org/new-algorithm-breaks-speed-li... seems likely if you can use a different method for solvi
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CoryOndrejka
6y ago
Fun article, great style. Couldn’t equality and lte be done more simply with a cross multiply?
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My Perfect 2020 Stack
(medium.com)
3 points
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CoryOndrejka
7y ago
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0 comments
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CoryOndrejka
8y ago
Oh, memories. We built a custom arcade board based on SLI Voodoo1, mips r5k, and custom jpeg decompression in hardware to do Magic the Gathering: Armageddon. https://youtu.be/cci5l21aMss We wanted to run at highrez (640x480
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CoryOndrejka
8y ago
Flying Cloud is a wonderful innovation story that connects to the larger story of Matthew Maury, who used US Navy datasets to transform how ships navigated. Gave a talk about this at the US Naval Academy a few years ago, build a bunch of vi
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CoryOndrejka
10y ago
My dad was project photogrammetrist on Corona when he worked at Itek in the 60s. Lots of stories around focus and aiming challenges, since Corona was used to build maps of inaccessible regions of the world (e.g. Soviet Union ICMB sites). Fo
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Announcing Lyra Health
(lyrahealth.com)
2 points
by
CoryOndrejka
11y ago
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0 comments
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Looking back on Facebook's “Look Back” videos
(code.facebook.com)
6 points
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CoryOndrejka
13y ago
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0 comments
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To the Mun and Back: Kerbal Space Program
(polygon.com)
21 points
by
CoryOndrejka
13y ago
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3 comments
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A deeper look at WebGL sky generation
(blog.cloudparty.com)
2 points
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CoryOndrejka
13y ago
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0 comments
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