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CharlieHess
searching PlanetScale…
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7 ms
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1.
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by
CharlieHess
4y ago
How we’re using 3D workflows to make more realistic sprites
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Making Modern Pixel Art
(twitter.com)
6 points
by
CharlieHess
4y ago
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1 comments
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Virtual Coachella (Krazam)
(youtube.com)
5 points
by
CharlieHess
6y ago
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0 comments
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Reasons to Skip Burning Man
(medium.com)
3 points
by
CharlieHess
8y ago
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0 comments
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by
CharlieHess
9y ago
This is one of the highest priority items for the next quarter or two.
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by
CharlieHess
9y ago
this comment is a breath of fresh air in a sea of armchair-architecting
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by
CharlieHess
9y ago
Hey, author here. :wave: If you don't mind doing Help > Report Issue it'll submit your logs and we can see what went down.
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by
CharlieHess
11y ago
Certainly not opposed; it's pretty tightly coupled to the Slack API, though.
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by
CharlieHess
11y ago
The [imgur]( https://github.com/kaimallea/node-imgur ) API lets you upload an image (anonymously) and responds with a URL. I promisify'd that and the result is super straightforward. You don't even need to auth
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by
CharlieHess
11y ago
You can't control the font rendering in Slack (it's Lato, at a certain size). The Unicode cards are far too small to read.
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by
CharlieHess
11y ago
Are you talking about the hole cards that are DM'ed to you? That's a good suggestion; feel free to file an issue.
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by
CharlieHess
11y ago
Does the Heroku deploy work for you?
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by
CharlieHess
11y ago
Wrote up a workaround until I can fix it properly.
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by
CharlieHess
11y ago
Thanks for spotting that! Fixed here: https://github.com/CharlieHess/slack-poker-bot/commit/332f39...
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by
CharlieHess
11y ago
Totally considered this early on but wanted to stick to card images to add to the authenticity. Might expose this as an option later on, though.
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by
CharlieHess
11y ago
The Slack API only allows a single image URL for attachments. I was also keen on the idea of being able to swap out the card assets whenever. Unicode playing cards is a decent idea, except Slack only renders in Lato.
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by
CharlieHess
11y ago
You can deploy via Heroku now, thanks to gangstead.
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by
CharlieHess
11y ago
Because the fun part was writing the game logic, not the glue code. ;)
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Slack Poker Bot
(github.com)
318 points
by
CharlieHess
11y ago
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96 comments