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AtheMathmo
searching PlanetScale…
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Game balance via dynamical systems analysis
(blog.glasstomegames.co.uk)
2 points
by
AtheMathmo
6y ago
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0 comments
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A type system for Machine Learning
(athemathmo.github.io)
2 points
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AtheMathmo
10y ago
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0 comments
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AtheMathmo
10y ago
Thanks! Rusty-machine doesn't really solve the same problems as leaf so there would certainly be some value in both existing. I agree on the linear algebra front too! I think it's well worth investing time into. Though - there are
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by
AtheMathmo
10y ago
I want to share rusty-machine - a machine learning library written entirely in Rust. I've been working on it for a while and would love to get some feedback and criticism from this community! Thanks.
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Show HN: Machine learning (entirely) in Rust
(github.com)
20 points
by
AtheMathmo
10y ago
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3 comments
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by
AtheMathmo
10y ago
This is a great post! I tried implementing my own GLMs [1] a short while ago. But I ran into a lot of trouble with numerical instability and had a hard time tracking down ways to solve these edge cases. Hopefully with this as a resource I&#
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by
AtheMathmo
10y ago
Hey all! Originally this library existed as a module within https://github.com/AtheMathmo/rusty-machine but I've finally got around to separating this from the machine learning stuff. Despite being around for a wh
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Show HN: A linear algebra library implemented entirely in Rust
(github.com)
4 points
by
AtheMathmo
10y ago
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1 comments
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Using Gaussian Mixture Models in Rust
(athemathmo.github.io)
2 points
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AtheMathmo
10y ago
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0 comments
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Naive Bayes Classifiers in Rust
(athemathmo.github.io)
1 points
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AtheMathmo
10y ago
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0 comments
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General Purpose Machine Learning in Rust
(github.com)
2 points
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AtheMathmo
10y ago
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0 comments