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10098
searching PlanetScale…
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481.
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by
10098
15y ago
If I have learned anything during my 3-4 years of experience as a software dev it is that a) All languages, frameworks and technologies are bad and ugly, each in many of their own horrible ways b) Nobody has any fracking idea what they're d
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Form letter template for acquired startups
(gist.github.com)
1 points
by
10098
15y ago
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0 comments
483.
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by
10098
15y ago
This is so incredibly cool! But how did you implement I/O?
484.
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by
10098
15y ago
I just don't think it's necessary to bring in such powerful libraries for something that can be easily accomplished with simpler tools. After all, it makes your code easier to understand for people who are not familiar with boost.
485.
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by
10098
15y ago
The syntax of the assembly language is so simple that using Spirit would be an overkill (I was pondering to go with Haskell/Parsec but didn't, for that exact reason).
486.
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by
10098
15y ago
I'll tell you even more, Notch said in one of his tweets he's going to add network capabilities so that these computers are able to talk to each other. So that fleet can potentially form a hivemind of sorts. Also, hacking others' ships, vir
487.
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by
10098
15y ago
GPL'ed it. Hopefully no one will have a problem re-using this code :)
488.
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by
10098
15y ago
And that is the best part. It's the same as with Minecraft. You are given a vast world and the freedom to manipulate blocks in it. The basics are pretty simple, but look at the things people create there. Some dude even managed to create a
489.
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by
10098
15y ago
Isn't all the source code published in public github repos GPL by default?
490.
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by
10098
15y ago
If had problems compiling or running it, please post the code you were testing against, a stack trace in case of a crash would also be helpful!
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Assembler for DCPU16 written in C++
(onlinehut.org)
37 points
by
10098
15y ago
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20 comments