3 ms·If I'm not mistaken, one can still use GLSL with Vulkan. So at least that part won't change much :)by jhasse 11y agoIf I'm not mistaken, one can still use GLSL with Vulkan. So at least that part won't change much :)jokoon 11y agoIsn't the purpose of vulkan to have an API that can do both what opengl and opencl do ?jhasse 11y agoYes, also better multithreading support and lower overhead (like AMD's Mantle which Vulkan is derived from).