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In Unity's tests, they were able to reduce the code size of their WebGL demo from 19.0 MB of asm.js to 6.3 MB of WebAssembly code (uncompressed). http://blogs.
by corysama 11y ago
In Unity's tests, they were able to reduce the code size of their WebGL demo from 19.0 MB of asm.js to 6.3 MB of WebAssembly code (uncompressed).
http://blogs.unity3d.com/2015/06/18/webgl-webassembly-and-feature-roadmap/ http://blogs.unity3d.com/2015/06/18/webgl-webassembly-and-fe...