8 ms·
A Tale of Two File Names: deconstructing the checksum in Windows 8.3 file names
- jstanley 11y agoReally interesting article, sounds like a fun adventure. Couple of points: 1.) "0x12b9b0a5. This equals 314159269 in decimal. Yep, that’s the first 8 digits of pi right there" -- actually, it's not. The first 8 digits of pi are 3.14159265, it's not clear why the Microsoft developers ended with a 9 instead of a 5, perhaps a mistake? perhaps to help with coprime-ness? 2.) The "ANSI C" version uses mbstowcs which isn't any kind of ANSI C function I've ever heard of. Fantastic article, really enjoyed reading, many thanks.
- Quackmatic 11y ago> The first 8 digits of pi are 3.14159265 Those are the first 9 digits if you count 3 - the 9 at the end is the 9th digit, not the 8th, so the first 8 digits are correct. You're correct about the ANSI C part though, it's actually C99 - I've corrected that part. Thanks.
- jstanley 11y agopi begins: 3.141592653589 - I miscounted 8 instead of 9, but the number is still wrong. EDIT: Oh, I see what you mean. He's saying the first 8 digits of that are the first 8 digits of pi, although the 9th is incorrect. Got it.
- to3m 11y agoIt claims to be "standard C", which usually these days means ISO C rather than ANSI C. For details about mbstowcs, see the C99 standard, section 7.20.8.1.
- userbinator 11y agoThe question that immediately comes to mind is what happens if the checksum collides?
- Quackmatic 11y agoIf the checksums collide, then the number after the tilde is incremented again, (eg. SOBC84~2.ASP). This time, it won't stop at ~4, so you can go up to ~10 and beyond. The file name will be shortened accordingly to fit the number in (eg. SOBC8~10.ASP). This was tested on Windows 7 x64.
- deleted 11y ago[deleted]
- netsec_burn 11y agoAnd now the last question, how far can you take that logic? What happens at 1,000,000 (one million file names generated) when there are no more characters left to remove from the left side? Segmentation fault?
- Quackmatic 11y agoThat's worth trying. Inducing a bug in kernel code could be interesting.
- albinoloverats 11y agoCan FAT support that many files in a single directory?
- netsec_burn 11y agoActually, it doesn't look like it. It might need to be a race condition done with a program (delete the old files to keep it going to a million). Might be tricky.
- Quackmatic 11y agoI've tried it. It works (this is on NTFS) and the end result is a little anticlimactic: https://usn.pw/blog/gen/2015/06/09/filenames/#follow-on-collisions https://usn.pw/blog/gen/2015/06/09/filenames/#follow-on-coll...
- rplnt 11y ago> and I certainly wouldn’t be able to get access to the NT source code. I thought that Windows 2000 source leaked. Would seem like an easier path. Though certainly not better (for either the author or a reader).
- userbinator 11y agoWhat was leaked was most of NT4, and only part of 2k. The extra checksum was introduced in 2k, but I don't think the leaked source has that part.
- WalterGR 11y agoThere are so many layers of abstraction in the Windows API that it’s a miracle that anyone could maintain it - which probably explains the increasing level of bloat in new versions of Windows. Are there fewer layers of abstraction in other popular OSEs?
- acdha 11y agoYes – it's a product of the way Windows was actually two operating systems, the Windows 3/95/98/ME lineage and the newer OS/2 / NT lineage. The NT side had the advantage of being designed at all rather than growing organically by overworked developers hacking in whatever they needed right now, and had a number of assumptions (e.g. not starting with the 16-bit API real-mode model) which avoided some gnarly hacks. The problem was compatibility: most of the apps had been developed on 16-bit Windows 3 or, later, Win95 and at the time Microsoft's dominance was far from a given so they were pathologically afraid of breaking compatibility, which meant that the Windows “platform” included a lot of weird semi-or-undocumented corners designed to avoid breaking specific apps and the NT side had to reimplement bugwards-compatible versions of most of them to avoid breaking shipped apps. (This might seem excessive – and I would generally agree – but it's important to remember that much of the damage was done in the pre-internet era when shipping updates to software meant putting a box in the main with a pile of floppies or, for the really rich people, CDs. Getting someone to upgrade to a version of an app which didn't rely on an implementation quirk could take many years.) Raymond Chen has written about this extensively at http://blogs.msdn.com/b/oldnewthing/ http://blogs.msdn.com/b/oldnewthing/ and one of my favorite examples is the Shell Folders registry key: http://blogs.msdn.com/b/oldnewthing/archive/2003/11/03/55532.aspx http://blogs.msdn.com/b/oldnewthing/archive/2003/11/03/55532... The closest you come to this on another mainstream OS is OS X, where they maintained Carbon (i.e. the supported subset of the classic Mac OS APIs) on top of the modern core but that was both more limited and was rapidly deprecated because Apple is far less concerned with breaking backwards compatibility than Microsoft used to be.
- WalterGR 11y agoThanks. I think that some backwards compatibility can be handled by more code and not necessarily more layers of abstraction, but I get your point. It seems like there are lots of layers in Linux distributions because of the Unix philosophy. For example, to put a window on a screen, aren't the layers something like this: App -> window manager -> desktop environment -> X -> graphics driver (-> hardware) Is that a good approximation? What does that look like on e.g. Windows and Mac OS? Is the situation on Linux similar for audio? From my armchair, my impression is that audio on Linux is/was... complicated.
- ape4 11y agoCan this checksum routine be contributed to ReactOS. Or is it not allowed since he disassembled Windows.
- RandomBK 11y agoThe routine itself would be copyrighted, but someone should be able to make a clean room reimplementation of the original algorithm, assuming its not protected by patents. (IANAL)
- tryp 11y agoA few years ago I implemented the storage system for a special-purpose diagnostic camera. The specification defined (very long) filenames for the saved images using a timestamp and some other data. I used a mostly off-the-shelf microcontroller/NAND/USB mass storage reference implementation, hooked it up a side-channel to the FPGA, and had everything working pretty nicely. Until the test harness that just continuously commanded pictures to be taken reached 105 iterations. After that, the camera timed out waiting on the storage subsystem to store the image. The problem turned out to be the code that found the 8.3 filename: it did the longfi~1.bin, checked to see if that file existed and if so, incremented to longfi~2.bin, then checked that... but never did the checksum trick described here, just kept iterating. (bear in mind this was a tiny 8-bit microcontroller that didn't have the RAM to just read all the directory entries at once and keep them around for comparison) Finding the proper 8.3 filename this way took longer than the timeout period after 104 collisions. Of course, we only cared about the long filename and never saw the 8.3 filename, so my fix was simply to use an appropriate hash of the long filename to ensure a good probability of uniqueness.
- TheLoneWolfling 11y agoAh yes, the wonders of accidentally quadratic functions.
- poizan42 11y ago> I’d need to write a device driver to call it, which is both something I’ve never touched at all before, and something that’s nigh impossible without access to the DDK or NDK. Well the DDK is called WDK now, but anyways how does one not have access to it? It's right here: https://msdn.microsoft.com/en-us/windows/hardware/hh852365 https://msdn.microsoft.com/en-us/windows/hardware/hh852365