4 ms·
Maybe this is where crowd funding steps in. It's hit or miss because some times the demand really isn't there, but you can get AAA level bankrolling from crowd
by arielweisberg 11y ago
Maybe this is where crowd funding steps in. It's hit or miss because some times the demand really isn't there, but you can get AAA level bankrolling from crowd funding.
If you can't maybe it's time to learn to manage scope and deliver iteratively.
- aaronbrethorst 11y agoI don't know about AAA-level bankrolling[1], as current-generation AAA budgets are in the tens of millions, but Keiji Inafune's new company, Comcept, was able to raise almost $4mm to fund his spiritual successor to Mega Man[2] Edit: I didn't realize Star Citizen had managed to raise over $50mm via (non-Kickstarter, mostly) crowdfunding. Wow. [1] http://kotaku.com/how-much-does-it-cost-to-make-a-big-video-game-1501413649 http://kotaku.com/how-much-does-it-cost-to-make-a-big-video-... [2] https://www.kickstarter.com/projects/mightyno9/mighty-no-9 https://www.kickstarter.com/projects/mightyno9/mighty-no-9
- arielweisberg 11y agoI guess you are right. The only AAA level crowd funding was Star Citizen. It's a shame there isn't similar demand in other genres.
- dragontamer 11y agoStar Citizen is being manned by Chris Roberts, who _was_ the rockstar developer behind Wing Commander. All the 90s kids have grown up and have money now. They want another Chris Roberts realistic space sim.
- BillTheCat 11y agoYou can't even get close to AAA-levels of funding through crowdfunding. The only exception is Star Citizen which has raised $80 million by promising to be all things to anyone who wants to fly around space and do things. The highest-funded video games on kickstarter barely crack $3-4 million, not even close to what you'd need to make a fully-fledged AAA game for current consoles.
- a-saleh 11y agoTo be honest, I don't really care for the games made on AAA budget. For past two years I have mostly played FTL, Shadowrun Returns, Transistor and Heartstone. Two of those were made mostly on kick-starter money. Rest of them are far from AAA budgets :-) When mr. Kojima leaves Konami and decides to create a small, tightly budgeted stealth game, I might give it a shot.