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10. How does Pixar define "Non-Commercial" use? Simply, any usage of RenderMan that does not generate direct profits. Examples of non-commercial usage include e
by krschultz 12y ago
10. How does Pixar define "Non-Commercial" use?
Simply, any usage of RenderMan that does not generate direct profits. Examples of non-commercial usage include evaluations, personal projects, learning, student and academic use, experimentation and research.
There is a narrow line between "personal project" and "commercial". What if you come up with something that has ads on YouTube, are you commercial now? What if you come up with something, and then subsequently make a kickstarter with the characters you created in the original "non-commercial" project?
edit: as people pointed out in the replies, there is an exception for video ads, which really just reinforces how complicated free-as-in-beer can get
13. Are there any profit earning exceptions to the "Non-Commercial" use rule?
Yes. Indirect revenue generating activities such as personal images or clips posted on YouTube or Vimeo that may result in advertising revenue are permitted. Please include a credit that your work was rendered with Pixar's RenderMan. If you are uncertain as to whether your requirement qualifies as non-commercial, please contact rendermansales@pixar.com for clarification.
- bch 12y agoI was wondering the same thing, but I felt the key phrase was "direct profits" -- would your examples generate "indirect profits" and thereby be allowed ?
- supercoder 12y agoYeah, can I use it to create an ad for my iPhone app ?
- Dylan16807 12y ago>What if you come up with something that has ads on YouTube, are you commercial now? Don't put ads on it? It would be nice if it had a $100/year or so exclusion, I guess. Edit: Apparently the FAQ says video hosing ads are okay. Don't push it too hard, perhaps? >What if you come up with something, and then subsequently make a kickstarter with the characters you created in the original "non-commercial" project? That seems obviously not direct.
- halflings 12y agoFrom that definition I'd say getting ad revenue from a video you've made with RenderMan is pretty much as commercial as it gets.
- crazypyro 12y agoNope, it clearly states in the faq that ads are considered indirect, but they ask that you give credit to RenderMan.
- jeffreyrogers 12y ago> Indirect revenue generating activities such as personal images or clips posted on YouTube or Vimeo that may result in advertising revenue are permitted. Please include a credit that your work was rendered with Pixar's RenderMan. If you are uncertain as to whether your requirement qualifies as non-commercial, please contact rendermansales@pixar.com for clarification.