4 ms·
The pragmatic reason is that it takes a lot of time. As a product designer at a company that actually tackles exactly this problem, we generally have approximat
by ethanbond 12y ago
The pragmatic reason is that it takes a lot of time. As a product designer at a company that actually tackles exactly this problem, we generally have approximately 0ms to stop a user's workflow in order to teach them a cool concept.
Building intuition DURING their workflow is where things get really exciting for designers though.
Edit: Should point out that I'm not quite sure if you're suggesting we teach this in school, or...? But I read this as a designer's job to teach this in-product.
- hammerandtongs 12y ago0ms is a good goal for calling lyft or uber. It's probably not a great goal for coherently querying data in a flexible and powerful way. Having very little friction when your user has attained some fluency is a great goal however.