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Additionally, their categorizations of "fast", "secure" and "cross-platform" are far too general. I don't even think Rust officially supports that many platfor
by vezzy-fnord 12y ago
Additionally, their categorizations of "fast", "secure" and "cross-platform" are far too general.
I don't even think Rust officially supports that many platforms yet. It's strictly OS X/Windows/Linux, and the latter depends on glibc unless you're willing to throw away a ton of the standard library and third-party crates to start from scratch.
- steveklabnik 12y agoIt's true, Mac/Windows/Linux is first tier, but we also test Android in CI, and possibly iOS? And there's a few BSD hackers who keep things reasonably up to date. We're investigating a way to allow community-run CI servers for platforms we don't officially support. Being based on LLVM, we should able to support a wide variety of things, though there are C compilers for all sorts of exotic platforms, of course.
- vhbit 12y agoiOS is supported but unfortunately is "manually" tested, for example snapshot of alpha2 is broken. Version which is going to build with iOS support can be found on https://github.com/vhbit/rust https://github.com/vhbit/rust (pre-built binaries on releases page)