5 ms·
One other thing this deck doesn't go into but has a huge impact (for games at least) is frame rate. Higher frame rates require the GPU to get the work done in a
by kec 12y ago
One other thing this deck doesn't go into but has a huge impact (for games at least) is frame rate. Higher frame rates require the GPU to get the work done in a shorter amount of time and make it less likely that the GPU will be able to switch to an idle power save state.
A good example of this in action is the game Threes. The developers implemented a "power save" feature in the game which simply cuts the frame rate in half[0], causing the app to consume noticeably less battery.
0: http://asherv.com/threes/support/ http://asherv.com/threes/support/
- corysama 12y agoI worked on a mobile FPS that was able to run at full-rez, 60fps on an iPad3. Unfortunately, doing so drained the battery faster than the wall charger could refill it! So, we shipped locked at 30fps and provided a "battery hog mode" option to the user.
- snuxoll 12y agoWhat level was the battery at? Past 80% most Lithium Ion or Lithium Polymer battery controllers will change to a trickle charge which could explain it.
- corysama 12y agoYou could drain the battery completely while charging.
- voltagex_ 12y agoIngress will do this on a Nexus 5 - except for wall chargers that are delivering the full ~1.7A (which are very very very few)
- fixedd 12y agoIngress can do this on a Galaxy Nexus with a 2A external battery pack (or, ya know, car). I was only able to help with about 1/2 of an Interitus event cause my phone kept dying and I'd have to wait a bit to bring it back online. I hate my phone.