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I'm not sure that the Web needs to be in VR. We've somewhat regressed from even having a set of properly hyperlinked 2D documents; I don't think that adding a
by angersock 12y ago
I'm not sure that the Web needs to be in VR.
We've somewhat regressed from even having a set of properly hyperlinked 2D documents; I don't think that adding a third dimensions is going to automatically make things better.
I imagine that the true usefulness will be in having clients with larger working envelopes and virtual spaces to present things. I don't think chat will take off significantly.
It'll be fun as hell watching things evolve, though.
- dmarcos 12y agoThe Web does not need to be VR. VR is another type of media with its own strengths. The Web has to be able to deliver it as it currently can deliver music, video or text content. One does not replace the other. The 2D traditional Web sites will still have its place. I believe that VR will be too important to let it be owned by a single company closed platform.
- _random_ 12y agoIt's useful for low-fi demos of actual nice native stuff.
- zan2434 12y agoIt's not that the web needs to be in VR, but that VR needs the web as a platform.
- corysama 12y ago> I'm not sure that the Web needs to be in VR. Don't think of it as "the Web in VR". Think of it as "VR in the Web". I don't think the web should be in audio. Hyperlinked 2D documents don't get better when you put them in sound streams ;) But, having audio in the Web is really nice! The Web is the discovery/distribution channel. The fact that it is also possible to wedge hyperlinked 2D documents into a VR environment is incidental.