4 ms·
For the love of god, use frametime to measure improvements, not FPS. "A 15 FPS increase" is entirely meaningless, and can mean you doubled your performance or a
by nightcracker 12y ago
For the love of god, use frametime to measure improvements, not FPS. "A 15 FPS increase" is entirely meaningless, and can mean you doubled your performance or a 1% improvement.
- keera_studios 12y agoSomeone else pointed this out. You are right, for comparison of each improvement independently, it's better to use frame time. In this particular case, we were after a very specific framerate, and it helps to think in FPS. The game outputs both frame time and framerate (currently of each subsystem independently).