3 ms·
My stumbling block is always that I start with macports, which requires Xcode, which requires logging into apple, app store, long download, long install ... Do
by rsync 12y ago
My stumbling block is always that I start with macports, which requires Xcode, which requires logging into apple, app store, long download, long install ...
Do I understand that brew does not require xcode and I can jump straight from a new machine to `brew install git` (for instance) ?
If so, why does anyone use macports over brew ?
- deleted 12y ago[deleted]
- iancarroll 12y agoYou can download the command line tools directly, you may need to be a registered Apple dev first though
- reubenmorais 12y agoYou don't, just run xcode-select --install And it'll prompt you to install the command line tools.
- untog 12y agoand, in my experience, fail every time you try to do it.
- RexRollman 12y agoI just did this yesterday. Easy peasy.
- sigjuice 12y agoSimply typing gcc on a pristine Mavericks system will also prompt you to download the command line tools.
- scott_karana 12y agoHomebrew also requires at least the OS X Command-line developer tools, which previously were only included with XCode. I suspect macports might also be able to cope with just these tools? Or does it still have X11 ports?
- matthewmueller 12y agopretty sure homebrew automatically downloads command-line tools during it's setup, then it will warn you if packages need the full xcode installation.