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The best video game camera simulation that I've seen described is the GDC 2009 talk "STAR OCEAN 4 : Flexible Shader Management and Post-processing" from http://
by corysama 12y ago
The best video game camera simulation that I've seen described is the GDC 2009 talk "STAR OCEAN 4 : Flexible Shader Management and Post-processing" from http://research.tri-ace.com/ http://research.tri-ace.com/ It's unfortunate that applying such realistic methods to such anime-like characters produces such a creepy effect (reminiscent of "real dolls" IMHO)
I'm not sure if the researchers at Tri-Ace are related to those at http://www.siliconstudio.co.jp/nex-gen/en/ http://www.siliconstudio.co.jp/nex-gen/en/ but, I wouldn't be surprised.
- angersock 12y agoThanks for the links!