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This brings back memories of working with PS2 dev boxes and reading Ars Technica. Back then it was a such a good source for this sort of information. The PS2
by georgeecollins 12y ago
This brings back memories of working with PS2 dev boxes and reading Ars Technica. Back then it was a such a good source for this sort of information.
The PS2 was an incredible pain to develop for. Sony new it would be a hit no matter what they did. They really wanted it to have unique hardware. I also think they wanted it to be a machine that developers couldn't master in a singel development cycle. The way they released information about the VMUs later I think leads credence to the idea that they wanted the second and third life cycle of the device to show successive graphic improvements.