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IMGUI techniques don't even require running a continuous loop... you can use them in an app that responds to mousemove/mousedown and only paints when necessary.
by kevingadd 12y ago
IMGUI techniques don't even require running a continuous loop... you can use them in an app that responds to mousemove/mousedown and only paints when necessary.
- seanmcdirmid 12y agoYep, I've been following this work for awhile now. You can also do much better than that with incremental execution. See: http://research.microsoft.com/apps/pubs/default.aspx?id=189242 http://research.microsoft.com/apps/pubs/default.aspx?id=1892... Frameworks like React take a very indirect approach, when it turns out that the immediate simple approach might be more viable. For some reason, I'm getting downvotes even though my enthusiasm was genuine. The mystery of hackernews.
- kibibu 12y ago> For some reason, I'm getting downvotes even though my enthusiasm was genuine I didn't downvote you, but your initial post set off my snark-o-meter.
- kevingadd 12y agoIt totally read like typical HN 'didn't read the article' downvote snark, especially since it seemed to be comparing it against a javascript MVC framework. I apologize for downvoting it. :-(
- seanmcdirmid 12y agoI guess it sounds so simple that it sounds like snark. I should have been more detailed, but I decided to throw my two cents in a bit early.
- judofyr 12y agoHm. How does React take a more indirect approach than the approach in this paper? Reading the code examples it seems to use callbacks (and thus events) for handling clicks and taps.