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Chesscademy – Learn How to Play Chess
- serf 12y agothat's really cool, but the font contrast is killer (bad) on certain parts in firefox nightly. I signed up; I can never seem to get as consistent with chess play as I'd like. I'd be thrilled if this helped me achieve those goals. example : http://i.imgur.com/cqNPcgf.png http://i.imgur.com/cqNPcgf.png . The light blue is really difficult to focus on using a laptop panel. I found myself cocking my head to see it more clearly. It may be more the font than the color. I don't know. The more I look at it the more it's the grey that bothers me rather than the blue. I can't put my finger on it, but something hurts readability for me.
- kp25 12y agoYep, that's the one thing about the site that needs improvement.
- itchmasterflex 12y agoI will take that as a compliment!
- Matetricks 12y agoThanks for the feedback! We're looking into ways to improve the typography so that it's clear universally for our users.
- iamshs 12y agoThe site is not helpful, and gets in the way of teaching. I am the target demographic, and went straight to the exercises. So much clicks on every step, the buttons to click on are grey and mouse focus turns them even more dull. Provide some visual clues on what buttons to click next, going forward and going backwards button both are the same color. Exercises themselves are more trivia then help in teaching what the piece does or where you went wrong. And "moving past the basics" exercises are http://i.imgur.com/c54R08y.png http://i.imgur.com/c54R08y.png I just left on the first exercise itself. One of the hints: Attack two pieces at once. Yeah, right. Nothing like codeacademy at all.
- aparadja 12y agoThe how-to-draw-an-owl example is not accurate at all. If you would not have gone "to the exercises ignoring all the other stuff", you would have gotten a clear 6 minute lecture where Andrew Ng explains, in detail, the position in the first exercise. In the video, he introduces three tactics, the fork, the pin and the skewer, which are methods to attack two pieces at once. If your comment was just plain sarcasm, then I apologize, I didn't get it.
- iamshs 12y agohttps://news.ycombinator.com/item?id=8156581 https://news.ycombinator.com/item?id=8156581 This is the problem. He/She conveyed it better. A single hint buried under verbose reading, and then a freaking pop-up saying the same hint.
- pbhjpbhj 12y ago[please read edit!] I think GP comment is right to some extent. I went in with the "moving past the basics" and watched the whole video, it didn't teach me anything I didn't know. I found the setting up of the positions distracting - it should either have been set-up in advance or he should have talked about the positions, named the openings and such, or kept quiet. You're watching moves but they don't relate to what he's saying until the position is set and we start the actual lesson. The grey "move on" button was not at all obvious, standard "go" green would help. When you complete the exercises it simply prevents you moving the last piece rather than indicating on the board that the exercise is complete and you did it. It doesn't look like there is more than one possible response either, which means that additional hints could tell you the next move they're expecting. The examples were facile until the "combining tactics" - then I did Bf4 (bishop from c1 to f4) and the exercise just sticks ... did I do it or is it glitch, there's no feedback. Should I click to move on? There's no affordance or visual indication as to what to do next. Similarly there's no explanation - AFAICT - why you did right [?] moving to f4 (protects c7 for the knight to do the king-rook fork?). The quiz questions get the feedback correct, they show the answer in green (don't know what they do if you get it wrong ;0)) but the last question then goes to a further question "undefined", what now? Should I click the greyed out arrow to move on?? Is part one over? The board: when learning usually you get piece move highlighting wherein you click a piece and it tells you the available moves via highlights on the squares. That's usually paired with ability to click the destination rather than dragging the pieces which can be a bit awkward. Oh, just went back to first exercise to see if it did "move highlighting". The pawn when dragged over e3 changes the "undo" to "move on", now I can't see if there are any other valid moves. Perhaps I twitched, did I get it right? Which square was the right one? Logged in, slight problem as I had js disabled, but easy to handle and not unexpected. Takes me on to "Tactic 14954" - I've done a move (Bf5) and board is frozen, did I win? Same as with the exercises. Is the board waiting for the server to tell it the next move, is there a js engine that's computing the next move?? I'm assuming it's done but the only available button says "give up", so ...? Aside: Is there a way to export chess problems easily to a local chess board? That would be great, could use the videos, export to a local board with extra features and that would let you play on the positions and such. It's a good start. Looks generally nice but there are some pretty big UX problems that cross in to genuine bugs in utility IMO. [Using FF31 on Kubuntu] Edit: Apologies, it appears to be a problem with FF31.0 for me, Chrome is working, giving feedback and such. Will let comment stand.
- colmvp 12y agoThis is fantastic and a resource I wish I had growing up. Very beautiful design too.
- grimmfang 12y agoI remember seeing this somewhere at Startup School NY. Very very impressive. I'm not a regular chess player myself but I have visited Chesscadamy a few times out of interest since then.
- quotient 12y agoGreat stuff. Beautiful feeling to the site, though the 'Train' section could do with an explanation as to what you're meant to do on the exercises ('tactics'). I'm tempted to suggest integrating this with en.lichess.org, a similarly awesome chess-resource.
- Matetricks 12y agoAn onboarding process for "Train" is in the works - right now for the beginner player, this section is rather overwhelming and he or she probably would have no idea what to do. The objective is to find the best move in any given position but that information isn't very obvious.
- riffraff 12y agoAwesome idea and implementation! But: it seems to pre-populate the username from fb login on signup, but forbid characters that allowed in it (i.e. "."), causing a messed up situation in which you are half signed up.
- Matetricks 12y agoThanks for the report! We'll look into this issue.
- chigley 12y agoI seem to be stuck on the first tactic (not in the chess sense). I complete it, hit the green "Next Tactic" button, and it just gives me the same one again! It's Tactic 20628, which is the first one I was given after telling the site I'm an intermediate player. Reloading the Train page puts me back on the same tactic too. Any ideas? Loving the site so far apart from the above problem, though! Getting back into chess was one of the items on my to-do list for 2014. The Learn resources are looking like they'll be pretty useful. Great job!
- itchmasterflex 12y agoReport this tactic (using the exclamation mark button) and it should give you a new tactic. Thanks for the feedback!
- taejo 12y agoOn exercises where one really struggles (yes, I'm super stupid when it comes to Chess -- I can play Go which is supposed to be harder but for some reason anything beyond the utter basics of Chess eludes me) it's very frustrating to be shown the same hint over and over again when it's irrelevant or unhelpful (e.g. "Think about the name of the tactic - the windmill... it goes around and around!" Yes, I'm thinking about it! Now give me a hint!)
- jdoliner 12y agoI think the problem here isn't so much that the hint is repeated as that it's needlessly vague. You may have already solved the problem but in case you didn't I'd like to give you what I think would be a good hint because windmills in chess are actually really cool. A windmill in chess is a tactical scenario where a the king is repeatedly revealed to checks by the same piece. A "revealed" check occurs when a piece moves out of the way allowing another piece behind it to attack the opposing king. This scenario allow you to move the piece freely while your opponent can only move his king. Here's a great example of a game with a windmill (and actually one of the great games of all time) The first check of the windmill occurs on move 19. http://www.chessgames.com/perl/chessgame?gid=1008361 http://www.chessgames.com/perl/chessgame?gid=1008361
- taejo 12y agoI think repetition is definitely part of the problem. A vague hint is fine the first time, but it should get more specific if you keep struggling. Also, some of the hints only apply to the first move (or first two). If you find that move but get stuck later on, it's irritating to be shown an irrelevant hint. In this case I got the windmill started but for some reason the last move was in a blind spot for me -- though when I went back an hour or two later it was completely obvious (but that doesn't make it less frustrating when I was stuck).
- Void_ 12y agoI found that hint very helpful actually. "It goes around and around" Huh, I should repeat something.
- shire 12y agoI think I'm a pretty good chess player but a lot of the times I'm just playing the game without tactics or strategy but I win most of the time. Do tactics actually help against a great player
- maaaats 12y agoWell, it's easy to know how good you are in chess. What's your rating? If you mostly play friends&family, and they don't play much chess, just having played more will be enough to win.
- oskarth 12y agoIf you are a "pretty good chess player" you are most certainly playing with tactics and strategy, you are just not aware of it. Becoming aware of it would make you a better chess player.
- shire 12y agoI have a friend who got me into the whole chess scene he plays online against computers and online chess players all the time he is not a professional or anything but pretty clever chess player I learned from how to play the game and now I can beat him pretty easily took some time though. But I notice people do things like Queens gambit or other tactics. When I play I play so I don't lose a bishop for a knight basically point based strategy and just try not to get any of my pieces taken out but I've never actually studied any tactics or anything like that maybe I am playing with it just no aware of it.
- gk1 12y agoUsing the point system works at a basic level, but beyond that it is not so helpful. A bishop isn't always worth more than a knight, a bishop pair isn't always great, a rook isn't always worth two minor pieces, etc, etc. Knowing how to make these judgments is part of strategy.
- Matetricks 12y agoYou're probably using tactics in your games even if you don't realize it. In many cases, winning material is the result of playing a tactic. At the beginner/intermediate level, almost all games are decided by tactics and/or blunders (i.e, your opponent losing a piece). Increasing your vision over the board offers up more opportunities for you to play combinations against your opponent and avoid falling into traps.
- verroq 12y agoSaw Andrew Ng and thought it was for machine learning.
- maaaats 12y agoI'm around 1000 on chess.com blitz (5min games), and found a lot of useful stuff here. Especially the positioning is what I feel like I'm losing on at the moment. I don't do big blunders anymore, but somehow I'm often in a worse position than my opponent. I started a few months ago, and have progressed nicely. But lately I've been stuck. Looking up resources, they have often been too simple ("learn chess, this is how the pieces move") or too advanced ("5 variations of opening X" isn't very useful at my level of play).
- gk1 12y agoYou may find this book helpful: http://books.google.com/books/about/Chess_Strategy_for_the_Tournament_Player.html?id=ztUEQgAACAAJ http://books.google.com/books/about/Chess_Strategy_for_the_T... It starts with basic strategy as a refresher, then intermediate, then advanced. It's nicely organized so you can skip parts you already understand. You may also benefit from starting to study endgames. They're simpler than openings, and can help you improve your game significantly.
- Matetricks 12y agoWe're trying to structure Chesscademy such that it provides a feeling of progression. A problem that I had while I was playing competitively was to identify material that would take me to the next level instead of covering information that was too easy/difficult for my current playing ability. Each course should provide you with the requisite knowledge to complete the next one.
- doctorKrieger 12y agonice idea but i think there should be prepared board for each demonstration instead of getting it created during the video.
- manish_gill 12y agoThis seems really nice. I've played chess on and off since I was a kid, but never really studied it. Lots of the basic tactics I saw in this course I remember using intuitively. It's nice to have a formalised notion of all those things, so you can consequently move forward to the more advanced stuff! :)
- deleted 12y ago[deleted]
- Matetricks 12y agoHello HN! I'm Andrew, a national chess master and one of the co-founders of Chesscademy. We're a part of this year's upcoming Imagine K12 cohort and it's great to hear all of your feedback so far. I'll try to answer any questions you guys have and respond to your comments.
- zefi 12y agoThis is absolutely fantastic. Well done for creating such a great product Andrew, really well implemented.
- Matetricks 12y agoThank you so much!
- simonebrunozzi 12y agoWell done, Andrew! I particularly like your team photos. How long did it take to design the site, etc?
- Matetricks 12y agoOur first iteration of the site took 2 months to build. The three co-founders worked on it from June - August of last year and the product was well received by HN (we reached the top post a year ago as well). Chesscademy had a temporary hiatus when we went back to school last fall, but we've been working on it full time since January of this year. The product and user base has grown substantially since then.
- appplemac 12y agoThis is a great project, to my mind. My grandfather told me the basics when I was around three years old, but I’ve never really approached tactics, especially in such a structured, accessible and clear way you do it in the videos. You definitely got me hooked up on this for some time :) Thanks, Andrew, to you and your team!
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- ivanhoe 12y agoThe training section is great, I love it, and IMHO the problems presented are harder than the ones at chess.com (which I'm paying for). The only problem that I've noticed so far is that some of the training problems end in a very strange way (e.g. opponent gives away his queen or rook for no reason whatsoever). It's not a big issue, but you should try to make it a bit more realistic.
- Matetricks 12y agoThanks for the feedback! I'm actually going through all of the tactics now and adding motif tags and explanations. Hopefully, this will make the solutions a bit more evident.
- icco 12y agoI'm working through "Introduction to Tactics" and I enjoyed the video, but the lessons are frustrating. I'm doing a valid "fork" or "skewer", but the examples just slap my hand and say "no, try a fork or skewer". Explanations why moves are wrong would make the examples far more useful, so I understand why the very specific combo the tutorial is looking for is the right choice.
- Matetricks 12y agoWe're working on incorporating personalized qualitative feedback into the content so you're provided with an explanation of why your move is incorrect and why the solution is optimal. Specific explanations for every move is probably infeasible, but we should be able to provide reasons for the most commonly played moves.
- gravity13 12y agoExcellent. Did you guys build this as a framework by any chance or do you have plans to?
- Matetricks 12y agoAre you referring to the structure of the content on the site as a framework? We think that this approach to education has significant applications beyond chess, but at the moment we're solely focused on making Chesscademy work for its intended purpose.
- fallinghawks 12y agoA short series of hints would be much more helpful, that's great. Also, at least one of the exercises (I'm thinking of mating with a rook and the king) puts you back to the original starting positions if you make a stalemate move. A bit frustrating to have to go through the beginning all over again. I haven't played in at least 10 years and so far it's been a nice refresher, and a good looking site as well.
- tonyoconnell 12y agoLovely website and great resource. Can I ask what you built your website with?
- Matetricks 12y agoSure - we're built on Rails.
- tonyoconnell 12y agoThanks. Best of luck with your venture.
- izietto 12y agoGreat site! My first chess learning resource at the moment is Mato [0], I suggest to take a look at how his videos are: nice and smart. Another good thing of Mato is that he has not a strong english accent, so for one who is not english motherlanguage like me is easier to understand what he says... by the way: what about adding subtitles? [0] https://www.youtube.com/user/MatoJelic https://www.youtube.com/user/MatoJelic
- Matetricks 12y agoSubtitles are definitely something we want to add! It's a bit of a time-intensive process for our small team, but it's on the road map.
- ekm2 12y agoI wish there was a similar site for Go(weiqi)
- tinco 12y agoHere's a site that allows you to learn Go by letting you perform exercises in increasing difficulty, which I think is like codecadamy: http://321go.org/home/?ln=uk http://321go.org/home/?ln=uk It's surprisingly complete, I've practiced on evenings for months and I think I haven't even finished half of their program yet.
- deleted 12y ago[deleted]
- Zakuzaa 12y agoThe interface looks a lot like treehouse. Is there any connection OR just an inspired design? (or neither?)
- torbit 12y agoI'm gonna call that a "heavy" inspired treehouse site. Treehouse has a unique look, and this gave me the impression that it is part of that site. Same colors (or very similar), illustrated shape badges with 3 color palette, similar layout. They even have the hide slider. It is inspired & allowed, but leaves a bad taste.
- Raphmedia 12y agoIs this yours? If it is, take a look at the buttons, they all look "deactivated". #DADFE1 is too unsaturated. Or at least, add an hover colour on it.
- Matetricks 12y agoThanks for the note! We'll look into improving the coloring of the buttons so that they are clearer.
- Zakuzaa 12y agoWhat would the potential business model be?
- Matetricks 12y agoWe're looking to partner with schools districts to add Chesscademy to the academic setting. Optimally, anybody would be able to set up their own chess club using the site and Chesscademy could work well with instructors both in and out of the classroom. For example, a teacher could assign courses to students and track their progress. The in-class lesson material could be derived from these observations. The specifics are still up in the air, and we think being part of the Imagine K12 cohort this year will provide us with the educational expertise to create a product to sell to schools.
- cowpig 12y agoThe rating system for problems seems like it needs to add in some kind of variance factor, or at least a provisional period. I'm altering problems' ratings by 20+ points with my default 1200 rating despite having less than 10 problems completed. My actual strength is hundreds of points above 1200, and so if I play on this site without making an account a bunch of times, I'm going to artificially lower every problem's rating...
- Matetricks 12y agoYes, we're currently using Glicko-2 but we're not accounting properly for the Rating Deviation that incorporates previous games played (tactics attempted). This will be fixed in a future update. Thanks for the report!
- cowpig 12y agoI also think it would be really nice if the position switched to an "analysis mode" after completion. Sometimes, especially if one gets a problem wrong, it's nice to examine the position more deeply. Bonus points if some open-source chess engine is integrated (I presume this can be done client-side somehow?).
- hucker 12y agoThis looks sweet! Exactly what I was looking for. One tip though, the "Start course" button is so grey that I thought it was unclickable. http://i.imgur.com/CsBRWMB.png http://i.imgur.com/CsBRWMB.png
- Matetricks 12y agoThanks for the feedback! We'll work on improving the contrast so that the buttons are more obvious.
- neil_s 12y agoAlong the same lines, once I finished Part 1 of Tactics, I didn't see the 'Continue Course' button, which is the only correct Call To Action above the fold. I thought I was done with Tactics, and went back to the main screen and tried the Diving Deep part. Please highlight that button better. Other than that, this is a genius startup idea, really fun, and really addictive. I don't even intend to play chess very often and yet I'm addicted to picking up this skill now!
- jeffreyrogers 12y agoThis looks awesome. I also have a question for HN. I'm sure some of you are pretty good chess players. I thought it would be interesting to learn and started looking into where to start a few days ago, but was overwhelmed by the options. Does anyone have some recommendations (in addition to Chesscademy)?
- millstone 12y agoI like the ChessU app for iOS. It's got ~100 courses for download, each $0.99 or $1.99. A course is typically 10-25 annotated games focused on some theme, and includes lots of variations, expository text, and quizzes. Courses are available for basics, tactics, specific openings/defenses, and famous games/championships. I was always uncomfortable with D4 (queen's pawn) openings, so I went through the course on queen's pawn. It had 25 lessons covering everything (Slav, Albin, Benko...) and now I play D4 with confidence. It's made chess a lot more fun because I can play more varied games. (Disclaimer: I've no connection to the app or its author, except as a happy user.)
- ausjke 12y agohow does this compare to chess.com, which is probably the most popular site for chess players these days? I paid two memberships at chess.com for others, but wondering what will be the 'selling' point for chesscademy to make it unique or stand out?
- Matetricks 12y agoWhat distinguishes Chesscademy is our focus on education. There are a lot of sites that offer a variety of features - multiplayer, tactics, etc. However, no other service offers educational content structured in a way that provides users with a feeling of progression. We aim to incorporate qualitative feedback into every aspect of the site so that your specific weaknesses can be tackled. Chesscademy is also aiming towards the edtech market - schools have expressed interest in using our service in the classroom as part of their chess program. Chesscademy works both in and out of the classroom and complements instructors of all levels. For example, teachers can assign students courses and track their progress over time, using these data points to address particular topics.
- Ologn 12y agoWhen I consulted on Wall Street I felt my mind turning to mush. Some of my co-workers would kibitz or play chess in the park, and I began playing as well. I became very focused on improving as I felt it was keeping my mind sharp, as my day job was not doing that. One way to improve your chess skills is to play tournament length games against opponents at or slightly above your skill level. Then you go over the game with a better player (or a chess engine) and see where you made your worst mistakes. Then you look at those positions and remember what the proper move to do is. So that's what I did. I ran crafty against my online tournament games and had it find what my worst moves were (missed opportunities and blunders). Then I ordered the moves in terms of how bad the mistake was. Then I kept looking at the boards over and over to train myself in what the right move was. If I did it long enough, I'd memorize the boards and instantly know what the right move was. Doing this improves your game. I put the results here - http://blunderchess.sf.net http://blunderchess.sf.net . It requires a LAMP setup. It also has components which are useful in and of themselves - a program that converts PGN format to FEN format, a PHP function which converts a FEN line into a graphic chessboard and so forth. I put development of the suite of tools aside as I got busy and stopped playing chess and stopped working on the tools.
- palosanto 12y agoGreat work, Andrew and team! I played with the Tactics interface for a few minutes. I love the clean design; the interface is delightful; "well done, tactic solved in XX seconds" animation is fun and totally addicting. One gripe I have is that the quality of the tactics seems to vary widely. I'm not talking about difficulty level; some of them just don't make sense to me. I'm not sure how this one, for example, qualifies as a tactic: chscd.me/tactics/16685. It's just a pawn capture. The fact that I have "solved" it after recapturing my rook seems arbitrary. Out of the half dozen tactics I played through in my first visit, I had a couple other questionable ones like this. It made the site lose credibility for me. (note: I am a chess master. But my problem isn't that the tactics are too easy, it's that they are kind of random) I'm curious, are you generating these tactics by hand or with software? I understand you probably have a massive database of these. But it might be a good idea to have Andrew or another strong player moderate the tactics to make sure they all meet a certain standard of quality. Looking forward to following your progress!
- keehun 12y agoI'm curious, are you generating these tactics by hand or with software? My guess is that it's software generated because there's a report button, and its function is probably to learn about bad tactic examples.
- palosanto 12y agoWhere do you see the report button?
- keehun 12y agoIn the left sidebar where it has a graph of your recent ratings and tactic #, there should be a small icon on the top right corner of the sidebar. That is the report button. I submitted one on a Tactic and Andrew got back with in a few hours saying the particular tactic had been fixed.
- Matetricks 12y agoWe pulled them from a database of puzzles, so there probably are a few bugged ones here and there. We've pruned the majority of tactics that are simply broken, but I'm sure that a few questionable ones remain. I'm in the process right now of going through all of the tactics and adding motif tags along with explanations for the solutions. While I'm doing this, I'll be sure to make sure that all the tactics make sense. Thank you for your feedback!
- rak 12y agoThis kind of has a nice Team Treehouse look to it too.
- GeneralMayhem 12y agoI've never studied chess formally or played in a tournament, but my parents taught me the rules when I was 3, so I've picked up some of the basics and recreated things that look like the openings in the "moving past the basics course" over time, even if I don't know the official names for them. The videos here are great. I've tried to pick up chess books and sites before a couple times, but I always very quickly feel like I need to memorize a few hundred board positions before anything will make sense (or worse, the "lessons" consist of nothing but THESE 3000 THINGS ARE GOOD, DO THEM). Putting things in a logical order for learning is very helpful. I have to say, though, the exercises really need a better gradient of feedback, especially when you get to the later lessons with some more ambiguous positions. I only "solved" the "make your pieces happy" test by trying moves at random - I had correctly identified f5 as the target square, but I'm still unclear as to why it needs to be the left-hand knight that works its way over there. I know it would be a lot of work, but an after-action walkthrough of the solution and a couple wrong answers would be extremely helpful.
- Matetricks 12y agoWe definitely don't want our users to be getting the solutions via brute-force. We're considering allowing the user to give up after a certain number of failed solutions. Incorporating more specific feedback to the user's incorrect moves would also help with this problem.
- antoinec 12y agoThe site looks great! What's the goal of the tactics? I've passed one but couldn't figure out why I "won". Is it just supposed to make me learn what a good move would be in a random situation? If it's the case it's fine, but I think it should be better explained.
- Matetricks 12y agoWe're building an onboarding process for tactics so the objective is clearer, but the point of the section is to put you in a position that you might encounter over the board and have you find the optimal moves.
- gosukiwi 12y agoWow seems nice, the website is also very well designed. Good job! I play League of Legends in Diamond level for quite some time, and I know how hard is to get to high level in a game, Chess has always intimidated me because there's just so much to learn, and playing blindly is just a waste of time IMO, but with guidance you can advance way faster, maybe I'll give it a shot and beat some friends here and there hehe, good job and thanks for sharing.
- Matetricks 12y agoThanks for your comment! Please email me at andrew@chesscademy.com with any feedback you have for the site.
- Siecje 12y agoI've been doing tactics and it is confusing that there is a 'arrow pointing right' and 'next tactic'. After I fail it should automatically restart. If I fail after one move, it should say "Get checkmate in one move", otherwise I don't understand why I failed. It should be win the game from this point, not move into these specific places. Unless you have already determined it is detrimental to progression to continue playing out the scenario.
- Siecje 12y agoThe objective of the trials that are not 'checkmate' are unclear.
- j2kun 12y agoUsing a touchpad; I would appreciate a two-click option to move the pieces instead of forcing you to click-drag.
- Matetricks 12y agoWe are using chessboard.js (http://chessboardjs.com/ http://chessboardjs.com/) for our board right now and I'm not sure if they support two-click yet. We may have to add it ourselves. Thanks for the note!
- j2kun 12y agoI'm working on the lessons right now. I would like some further explanations. For example, in playing the first few moves of the "Ruy Lopez," I am very curious why protecting the hanging pawn is not the correct move (whereas castling is).
- Matetricks 12y agoIf black captures the hanging pawn, that is known as the Open Variation of the Ruy Lopez. I didn't want to get too deep into theory with this video as it was only supposed to outline opening ideas. White regains the pawn back due to his pressure on the e-file. You can read more about the variation here: http://en.wikipedia.org/wiki/Ruy_Lopez#Open_Defence:_4.Ba4_Nf6_5.0-0_Nxe4 http://en.wikipedia.org/wiki/Ruy_Lopez#Open_Defence:_4.Ba4_N...
- deleted 12y ago[deleted]
- the4dpatrick 12y agoCongrats, its a very clean app. I was watching the intro to tactics video and I wished there were more visual queues signaling the transition between topics. ie skewer, fork, etc. Maybe its cause I had to think a little longer about the previous topic and couldn't easily stop that train of thought.
- vdm 12y agoNot lessons, but open source: http://lichess.org/ http://lichess.org/
- octatone2 12y agoHi Andrew, Thanks for the site. I find the lessons quite informative and easy to follow, but the exercises are often impossible to get right as they are expecting one series of moves vs. applying what is learned in the lesson to reach a specific goal with a specific style of play, tactic, etc. As an example I am stuck on http://www.chesscademy.com/exercises/initiative-controlling-the-game http://www.chesscademy.com/exercises/initiative-controlling-... My current board now looks like this: http://i.imgur.com/DxjsAKx.png http://i.imgur.com/DxjsAKx.png But no matter what I do, a popup keeps telling me "that move does not uphold initiative". It doesn't tell me why it doesn't, and I assume it doesn't actually know, rather it is looking for me to make a preprogrammed move. It won't allow me to attack the queen with a defended bishop, it won't let me do a lot of things that to me would continue to force the opponents hand. I am certain for you the most optimal next move is obvious, but as learner the inflexible format of the many move/exchanges exercises is really frustrating.
- metacorrector 12y agoFirst, to give you the answer, in your position you need to exchange your knight for his, and after he takes back with his queen, attack his queen with your bishop, which seems to offers your bishop as a sacrifice, but it's poison for him. I agree with you. I don't want to take anything away from the terrific amount of work that went into this, it's a great achievement... but it needs to have a richer set of choices for the learner, and it would be nice if it could explain more exactly what was wrong with each of your erroneous choices, and perhaps provide a more directed set of hints that laid out what you should be looking at by explaining weaknesses in the position or "obvious" signs of opportunity, rather than demanding a very specific single course of action. Why all the alternative moves are weaker is as useful as why the good moves work. What might work is if the site had a "wiki" style of notation adding, so a richer database of explanations could be crowdsourced. Back to the problem, if it's of any help to you, I came up with the answer by noting that I need to move my knight out of the way to get my black bishop active and onto those juicy squares defended by my pawns, and to get my white bishop out of the way to open the file for my linked up queen and rook, and also that his queen is threatening my undefended pawn so I looked to get my bishop onto that diagonal as a defender. This position is a good example of a number of core concepts, for example that the bishops because they are on diagonals coordinate a little better with the other pieces when they are on the flanks of the attack rather than in the middle where they can clog, and that the rooks and queen benefit from open files, and that knights are useful when the position is somewhat clogged but frequently they should be exchanged for a more advantageous opening of the position. But the pedagogy here does not teach that. I am a decent (but very rusty) chess player, but what I am good at is a little more "holistic", I play by developing my position in more or less sensible ways and then exploiting opportunities when they arise; but a lot of that is somewhat unconcious thought learned from a great deal of play, and "understanding" my position for me comes from being the one who developed it. In contrast, it is hard for me to jump in and look at a developed position and find the magic in it which is what this style of teaching requires. Probably a good set of things for me to work on, but at the same time the chess rating it gives me is absurd because I play at a much higher level than 1200 but I have tremendous difficulty getting my score to climb. I mention this because even though you and I come at this from different places, my complaint about the site is the same as yours: it's demanding a very specific set of moves and it's not really explaining or guiding as much as it needs to. Sometimes I pick the right move and it says "congrats! let's move on" and I'm thinking I have no idea what was so great about what I chose, the move seemed sensible but not stunning. Now, I may be not the typical user (as an experienced, highly intuitive player with voids where big chunks of my skills are lacking, so the system should not be redesigned for me) but I mention it because while I can rely on some of my developed talents to solve these problems, I don't feel that this would teach those talents that I do have, and they would be very useful for learners to develop.
- sireat 12y agoI like the nice clean look of the site! Quite pleasant to use. As far as content I am not in the target demographic(FM), but the Dragon section gave a useful overview of the basic motifs for the opening. Really needs more content but I am sure that will come with time.