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Then don't use xcode as your C++ IDE. Xcode is for developing in the Apple ecosystem, but there are plenty of other options on OSX if that's not your target. Ne
by aschampion 12y ago
Then don't use xcode as your C++ IDE. Xcode is for developing in the Apple ecosystem, but there are plenty of other options on OSX if that's not your target. Nearly every C++ toolchain and editor available to you in linux is available in OSX as well through brew/macports(/fink).
Also windows can be installed from USB nearly as easily as ubuntu.
- jokoon 12y ago> Then don't use xcode as your C++ IDE. if the native IDE is not adequate, I don't think I'll find anything else. Most native apple things are cocoa-centric. also the last version of Ogre3D engine is not even available, because of XCode and how apple builds its stuff. I hate hacking through galaxies of makefiles. I've lost patience :) It's just exhausting to rebuild everything everytime there's a xcode or OSX upgrade. I'm done. Microsoft supports backward compatility much better.