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Good overview article, but for a better deep dive into modern OpenGL and 3D graphics in general check out the (free) book at http://www.arcsynthesis.org/gltut/
by tdicola 12y ago
Good overview article, but for a better deep dive into modern OpenGL and 3D graphics in general check out the (free) book at http://www.arcsynthesis.org/gltut/ http://www.arcsynthesis.org/gltut/ This is a fantastic resource that describes the theory and practical knowledge of using OpenGL today, like how to set up the programmable pipeline, write shaders, etc.
- scott_karana 12y agoThe History section is well worth reading standalone, as well. Absolutely fascinating to get stories on the development of Hardware T&L, programmable shaders, the classic ATi/nVidia competition, et cetera. http://www.arcsynthesis.org/gltut/History%20of%20Graphics%20Hardware.html http://www.arcsynthesis.org/gltut/History%20of%20Graphics%20...