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It seems like the fear is that allowing the developer to have direct communication with the client could result in people circumventing the 4% commission. But u
by dsrguru 12y ago
It seems like the fear is that allowing the developer to have direct communication with the client could result in people circumventing the 4% commission. But unless they come up with an excellent workaround, it might be hard for the site to catch on without allowing that communication.
- alttab 12y agoThey are trying to create a two-sided marketplace on something that is traditionally a consulting gig. So many things can go sideways, and at a 4% take on $3,500 projects, as loosely defined as that is, there is no way this can scale.
- lugg 12y ago> No way Sure there is, limit to what time they spend working on getting projects ready, if they don't meet a certain standard, drop them and give quick 5 second tips to get them back in the queue. If they don't produce a reasonable spec in enough attempts just drop them as a user. Even the AP had a work around for scaling this further, run at a loss for some time while you identify patterns of failure, produce resources for the user to solve their own problems. For $140 I could easily spend 10-20 minutes looking at a rough spec and tell you if it is workable for 3500, I'd even be able to put in a few slash points on which features would likely need to be cut. For some perspective, $3500 @ $50/hour = 70 hours. In other words, 1-3 weeks of dev time.
- kondro 12y agoLOL, $50/hour. The types of developers you want creating your prototypes are those that can justify charging $200+ per hour because they have past business/user experience to truly understand what you want to achieve from your project as opposed to what you've specified.
- alttab 12y agoThis.
- hrjet 12y agoIn developing countries, $50/hour is considered very lucrative. Thus the hourly rate is not a good indicator of developer quality.
- kondro 12y agoI assure you, it very much is.
- lugg 12y agoThe number 50 was for illustrative purposes. Not sure why that's so funny. Ok 100/hour and 35 hours look at that. If you can get the projects done in a tenth the time suddenly you're getting a lot more than that figure. Also as another has pointed out, justifying 200/hour and beating the competition is very difficult in a world wide market. Those in sv may be able to push that high but I can assure you there is many many developers with the same skill set living in much cheaper economic climates where 50/hour is considered much higher than 200/hour is in sv.
- atmosx 12y agoFor a developer living in Greece a 3.5k salary could equal in 1 month's work or more (8 hours per day). So it largely depends on the location. Since the developer's location is becoming irrelevant I guess that's a reality for developers in general.