4 ms·
Why study finite-dimensional vector spaces in the abstract?
- pbhjpbhj 17y agoIf R^3 is taken with vector (x1,x2,x3) defined using x1+x2+x3=0 then I can't quite picture that, I can only imagine the projections on the axes, not the actual plane ... anyone know of a simply 3D graphing tool online.
- TriinT 17y agoYou can't picture a plane passing through the origin and whose normal vector is (1,1,1)?!? This is possibly the easiest plane to visualize, imho. What I find hard to visualize is the intersection of m hyperplanes in n-dimensional space. On 3-d graphing tools, try this out (a bit overkill, though): http://f-lohmueller.de/pov_tut/a_geo/a_geo__e.htm http://f-lohmueller.de/pov_tut/a_geo/a_geo__e.htm
- pbhjpbhj 17y agoFollowing your first sentence, now I can. Easier than z=0? Just because I had a senior moment doesn't mean you need to go hyperbolic on me (nasty pun intended). Yes hypercubes and what not turn my brain inside out, like trying to catch Gas in a coarse net - surely you can never actually visualise them. As a note of personal history I've often found the simplest problems to be extremely difficult to grasp whilst still having the highest school exam results in my town as a child. FWIW, as an insight to how a broken brain works, I made the mistake of mentally choosing simple points (-1,-1,2), etc., and then connecting those points into a closed shape; in my minds eye excluding the region outside of the shape .. hence the problem.
- gjm11 17y agoDraw (or, better, imagine) a cube with corners at (+-1,+-1,+-1). The plane through the ++- vertices is x+y+z=1. The plane through the +-- vertices is x+y+z=-1. The plane you want is parallel to those and half-way between them. Does that help at all?
- pbhjpbhj 17y agoThanks to you and Jabavu, the "normal (1,1,1) vector through the origin" is the best description for me.
- JabavuAdams 17y agoYou can write the equation of a plane in R^3 as A x1 + B x2 + C x3 + D = 0. So, in this case, we have (A,B,C) equal to (1,1,1), and D=0. (A,B,C) is the normal to the plane, and D is the perpendicular distance between the plane, and the origin. So, x1 + x2 + x3 = 0 defines a plane that passes through the origin (D=0), with normal vector (1,1,1) and of course (-1,-1,-1), and (2,2,2) etc. So it's a "diagonalish" plane that passes through the origin and "faces" (1,1,1).
- tokenadult 17y agoI'll note for the record that there are many other very interesting articles about mathematics living at that site, http://www.dpmms.cam.ac.uk/~wtg10/ http://www.dpmms.cam.ac.uk/~wtg10/ the academic home page for Timothy Gowers.