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Browse through 100k 3D models
- chatman 13y agoWould've been wonderful if one could download these models.
- bayesianhorse 13y agoWhat I have noticed on sites like these, but also blendswap, an actual repository for ".blend" files, is that many of the models marked as "free" are anything but. Not only is fan-art problematically at best, there are also guns and copyrighted material from games. And if that wasn't enough, you still can't be sure with the rest of the models if the uploader had the right to upload.
- arcatek 13y agoTo be fair, there's the same issue on 'classic' artist platforms such as DeviantArt. You can't be sure that the artist hasn't just ripped off the picture he is displaying. At some point you have to trust (and hit with DMCA when you notice copyright infringements).
- bayesianhorse 13y agoYes, even when paying for art this can and does happen. I think some time ago there was a case where someone put a photo from the phillipines on Twitter, an agency downloaded it, and sold it on to customers, several of which had to pay millions in restitution to the original - and probably somewhat happy - photographer. The more I know about copyright law the less I feel like creating anything at all. Here in Germany I can barely publish any photo with a child anywhere in it, and it gets only moderately easier with adults. Everything requires consent forms.
- angersock 13y agoHa, awesome: - 41% of models are OBJ - 21% of models are BLEND - 14% of models are DAE Let's hear it for simple, awesome text formats!
- Tloewald 13y agoDAE is not simple. .blend is not text.
- Jtsummers 13y agoI think GP was referring to .OBJ with its 41% share of the site's models.
- angersock 13y agoAnd that, more than anything else, is why we should all use OBJ for static meshes whenever possible. In a past life, I worked on .dae import/export code--COLLADA is almost a parody of everything you can do to overengineer (badly) a file format. I don't understand why people fail to grasp that, for static meshes, we solved the problem decades ago; I say this having done the exact same thing many times reinventing a compact binary rep. EDIT: As a colleague points out, yes, sometimes for assets OBJ is not optimal; I contend however that for interchange it's pretty good.
- Tloewald 13y agoIn practical terms, right now FBX rules and we can hope that DAE will replace it (right now most DAE support is via the FBX libraries, so let's not all hold our breath). OBJ is great for simple geometry and UVs, but kind of hopeless beyond that.
- figglesonrails 13y ago[Wavefront] OBJ is dead. Long live OBJ!
- habosa 13y agoOBJ is simple enough that I wrote an OBJ import/export/view tool for an entry-level computer graphics course. That's pretty damn awesome, I can't think of too many other file formats that simple that are useful in so much industry software.
- steren 13y agoLittle big details: The polygon counter and its background are using a parallax effect and a border effect to fake a 3D effect.
- jderick 13y agoWhy not put prices and sell the models? It's not clear if you can reuse these or not.
- santaclaus 13y agoI'm curious if anyone has developed a plugin that is able to capture meshes and textures displayed through WebGL? If your graphics card is rendering these things, the data is obviously there, and one should simply be able to dump a few vertex buffers.
- sitkack 13y agoYes, these exist. https://code.google.com/p/glintercept/ https://code.google.com/p/glintercept/ https://github.com/apitrace/apitrace https://github.com/apitrace/apitrace http://superuser.com/questions/297000/software-to-capture-3d-geometry http://superuser.com/questions/297000/software-to-capture-3d...