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Xamarin lets you write in C# and still build 100% native apps. If you have not looked at C#, coming from ObjC it will feel like you just shed 100 pounds of weig
by keithwarren 13y ago
Xamarin lets you write in C# and still build 100% native apps. If you have not looked at C#, coming from ObjC it will feel like you just shed 100 pounds of weight.
- LordIllidan 13y agoIve built about 4 apps in Xamarin now - nothing major though. I love the ability to write apps in C#. The language is amazing. However, it can be exceedingly difficult to use 3rd party libraries in your application. It is possible - you can generate bindings for static libraries, but sometimes you run into solutions you just can't solve. Also, all the tutorials you run into on the web are using Objective C. So you still have to know the language. The Xamarin community is practically dead compared to the vibrant native ecosystem that iOS enjoys. Ultimately, I'm rethinking the decision to go Xamarin, and I am considering going native. What I'll miss: Ability to have Android and iPhone apps sharing a common codebase. C#.
- sirkneeland 13y agoIf you are using C#, have you ever also made an app for... Well... windows phone?
- kerbs 13y agolol
- pjmlp 13y agoSince my mobile development is mostly as a hobby, I went C++. I have my issues with the language, but all in all, I do like it. Additionally, it is supported out of the box in all mobile OS SDKs.
- Touche 13y agoIt's also closed-source.
- LordIllidan 13y agoAnd rather expensive - their recommended pricing is 1000 dollars per developer, per platform, per year...
- CmonDev 13y agoAt least Mono is open-source. And who cares? iOS itself is closed-source and no-one is crying.