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The old Usborne computer programming books got a lot done in about 50 pages. But then they were quite textually dense, and by no means perfect as teaching tools
by leoc 13y ago
The old Usborne computer programming books got a lot done in about 50 pages. But then they were quite textually dense, and by no means perfect as teaching tools either https://news.ycombinator.com/item?id=7110676 https://news.ycombinator.com/item?id=7110676 .
- davidw 13y agoYeah, 50 pages of text might get you something. 32 pages of mostly drawings gets you... The Gruffalo ( http://www.amazon.com/Gruffalo-Julia-Donaldson/dp/0142403873?tag=dedasys-20 http://www.amazon.com/Gruffalo-Julia-Donaldson/dp/0142403873... ), a popular book for kids that we also own. So there's nothing wrong with the format, but just don't over promise in terms of what it is.
- e12e 13y agoIt's 32+16 pages, which totals 48... so if you're happy with 50, it's a bit strange to be upset about 32 pages of story and 16 pages of activities? edit: It's much shorter than 50 pages full of text -- but I think this project looks great, especially for the target audience. IMNHO there's a pretty thin line between children's books like this, and when those actually interested (and a little older, maybe) can get started with any old programming book (many of the Ruby and Python books should work fine -- if we could learn 68000 asm in a foreign language from a magazine at 12, surely most of the "proper" books should be within reach of a motivated 10 year old?). What's needed is some books and materials to make the field interesting and fun to get into.