4 ms·
Yeah it does look like RT Worms 2D but I think the real first game of this genre was Liero http://www.liero.be/ http://www.liero.be/ Pixelated but fast and resp
by evoloution 13y ago
Yeah it does look like RT Worms 2D but I think the real first game of this genre was Liero http://www.liero.be/ http://www.liero.be/ Pixelated but fast and responsive as console games (ex SNES). I have spent countless hours in the past playing Liero with my brother on the same monitor sharing a keyboard.
Fun times :)
- vanderZwan 13y agoWould that still work in modern keyboards without N-key rollover?
- Kenji 13y agoYes. Sometimes, laptops with crappy keyboards have issues, but a standard keyboard should work just fine if the right player uses CTRL, SHIFT, ENTER and the arrow keys (those are usually connected with an extra wire, increasing the possible amount of keys pressed simultaneously.) Of course, it depends on the keyboard, I'm sure you can find one that's particularly bad and doesn't work well.
- sehugg 13y agoThere's also an open source Liero: http://www.openlierox.net/ http://www.openlierox.net/
- gliptic 13y agoOpenLieroX is not Liero. There is an open source Liero on the site (I'd suggest https://gitorious.org/lierolibre https://gitorious.org/lierolibre at the moment).
- albertzeyer 13y agoThanks for mentioning that game! :) (I'm one of the core developers, from our small team of mainly 3 devs, where all of us are currently busy with other things.) A while ago, I also added support to load TeeWorlds levels. Also, Gusanos level/scripting support was added. (Gusanos was another Liero-clone.) After all, the concept of TeeWorlds and OpenLieroX aren't too different, except that TW is played with mouse and OLX purely with keyboard. Also, the rope is much longer in OLX and there is destructible terrain.
- Pxtl 13y agoLiero is distinct though in that it's balanced for 1v1. This creates tremendous differences in terms of the cat-and-mouse mechanics, the long reload times, the tricks to digging and covering your exit. Once you switch to a deathmatch-style, the time-intensive mechanics of cat-and-mouse fall apart because DM requires you aggressively chase the next kill above all else. This makes them very different games.