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What Every Software Developer Must Know About Unicode (2003)
- pygy_ 13y agoA good summary, but for one imortant detail: In UTF-16, some code points (laying on the so-called "astral planes", ie not on the "basic multilingual plane") take 32 bits. The Emoji, for example, lie on the first higher plane: πππ°π΄. Firefox and Safari display them properly, Chrome doesn't, no idea for IE and Opera. UCS-2 is a strict 16-bit encoding (a subset of UTF-16), and it cannot represent all characters. It is the encoding used by JavaScript, which can be problematic when double width characters are used. For example, `"πππππππ".length` is 14 even though there are only seven characters, and you could slice that string in the middle of a character.
- brazzy 13y agoIt should be noted that at the time JavaScript was developed, there was only the basic multilingual plane - the extension was only introduced with Unicode 2.0 in 1996.
- shousper 13y agoI wonder how hard it'd be to get JavaScript/ECMAScript onto a better encoding.. Do we actually have a "better" encoding?
- Scorponok 13y agoDepends what you mean by "better". UTF-8 generally ends up using fewer bytes to represent the same string than UTF-16, unless you're using certain characters a lot (e.g. for asian languages), so it's a candidate, but it's not like you could just flip a switch and make all javascript use UTF-8.
- oofabz 13y agoI think the size issue is a red herring. UTF-8 wins some, UTF-16 wins others, but either encoding is acceptable. There is no clear winner here so we should look at other properties. UTF-8 is more reliable, because mishandling variable-length characters is more obvious. In UTF-16 it's easy to write something that works with the BMP and call it good enough. Even worse, you may not even know it fails above the BMP, because those characters are so rare you might never test with them. But in UTF-8, if you screw up multi-byte characters, any non-ASCII character will trigger the bug, and you will fix your code more quickly. Also, UTF-8 does not suffer from endianness issues like UTF-16 does. Few people use the BOM and no one likes it. And most importantly, UTF-8 is compatible with ASCII.
- wrhs 13y agoBack in the real world though, UTF-16 almost never "wins" size comparisons in practice. For example, one would think that UTF-16 would be "better" than UTF-8 for pure Thai documents (2 bytes vs 3 bytes per Thai character) but in reality such a comparison is irrelevant, since the Thai government have decided that both are unacceptable in most cases and instead mandate the use of TIS-620 (1 byte per ASCII or Thai character). It's a similar story in almost every other case where UTF-16 may seem like the best choice for size purposes. There's usually a specialist or national standard encoding in place, with much more traction (and often required by law), that is smaller and doesn't share any of the heinous issues suffered by UTF-16. tl;dr: I don't think you made the point strongly enough. UTF-16 is an absolute joke and will only stay around due to Microsoft's stubbornness and lack of foresight. If you voluntarily use UTF-16 in 2014, you are a moron.
- lucian1900 13y agoThere is absolutely no situation in which UTF-16 wins over UTF-8, because of the surrogate pairs required. That makes both encodings variable length. UTF-32 is probably what you're thinking of.
- oofabz 13y agoI know that both encodings are variable-length. That is the issue I am trying to address. My point is that in UTF-16 it's too easy to ignore surrogate pairs. Lots of UTF-16 software fails to handle variable-length characters because they are so rare. But in UTF-8 you can't ignore multi-byte characters without obvious bugs. These bugs are noticed and fixed more quickly than UTF-16 surrogate pair bugs. This makes UTF-8 more reliable. I am not sure why you think I am advocating UTF-16. I said almost nothing good about it.
- madeofpalk 13y agoFrom my undestanding, the Chrome doesn't display emoji because of poor unicode handling, but its a difference in the (font?) renderer used. See http://apple.stackexchange.com/questions/41228/why-do-emoji-like-appear-when-i-use-safari-but-not-chrome http://apple.stackexchange.com/questions/41228/why-do-emoji-... and https://code.google.com/p/chromium/issues/detail?id=90177 https://code.google.com/p/chromium/issues/detail?id=90177
- eurleif 13y agoThis is a bit pedantic, but JS implementations don't necessarily use UCS-2 as the internal encoding. The issue is that the spec requires characters to be exposed to programs as 16-bit values. See here: http://mathiasbynens.be/notes/javascript-encoding http://mathiasbynens.be/notes/javascript-encoding
- golergka 13y agoEmojis are even more fun than that. Some of them take two unicode characters.
- wrhs 13y agoI think you mean "two UTF-16 codepoints". "Unicode" and UTF-16 are not interchangeable terms. Nor are "character" and codepoint.
- wrhs 13y agoUmm, this is like Unicode 101. Mentioning it here is just patronizing.
- hobs 13y agoπ΄ isnt displayed correctly in my Firefox, though all the other characters you mention are. FF 26 on Win 7.
- TempleOSV2 13y agoa new operating system needs new tools. It should invent new languages for the compiler. The source code should be Unicode, not ascii. I would be miserable with Unicode. My editor has to move across characters (multibyte gets ugly). My strcpy and strcmp would need to be changed. I would allow employees to convert TempleOS to Unicode, but I would want nothing to do with it, then. It's the right thing, but I simply want nothing to do with it, LOL. God says... desert computers love be_quiet_bird I'll_get_right_on_it Vegas It_grieves_me I_got_your_back come_and_get_me grumble
- deleted 13y ago[deleted]
- gilgoomesh 13y agoThis article deals mostly with Windows and is from 2003 so it fails to emphasise the current standard practice as much as it should: Use UTF-8 everywhere you can. UTF-8 is: * the most backwards compatible (can be passed through many tools intended for ASCII-only with a few limitations β including avoiding composed latin glyphs) * most likely to give an appropriate result if the end-user incorrectly interprets it * the most space efficient encoding (on average) * avoids endianness problems * de-facto encoding for most Mac and Linux C APIs * verifiable with a high degree of accuracy (unlike many other encodings which can't be verified at all) Specifically: * If you have to pick an encoding, always try to use UTF-8 unless you're only storing text to pass into an API which requires something different. * The Winapi (aka Win32) is the only commonly used API that regularly requires something other than UTF-8 (the Windows Unicode APIs use UTF-16 β not UCS-2 as indicated in the Spolsky article). Windows' UTF-16 requirement a pain for platform independence -- be careful. However, you should still aim to use UTF-8 for all text files on Windows and only use UTF-16 for the Windows API calls (never use the locale specific non-Unicode encodings). * There are a few language+environment combinations that literally can't open Unicode filenames. These include MinGW C++ which has no platform independent way of opening file streams with unicode filenames. You need to fall back to C _wfopen and UTF-16 to open files correctly. Note: you don't always have to choose the encoding. e.g. the Mac class NSString or the C# String class use UTF-16 internally, you don't normally need to care what they do internally since any time you access the internal characters, you specify the desired encoding. You should usually extract characters in UTF-8.
- ddebernardy 13y agoAgreed with what you wrote except "the most backwards compatible (can be passed through many tools intended for ASCII-only)"... That amounts to knowingly sweep bugs under the rug. If a tool is intended for ascii-only, don't pass it utf-8 strings. Else, you'll probably expose yourself to malformed utf-8 strings and potential problems (e.g. php's mysql_escape vs mysql_real_escape).
- gilgoomesh 13y agoYes, obviously there will be caveats when using a tool beyond its intended domain: * you do need to know that the tool passes non-ASCII through unchanged * the text should not contain composed latin glyphs * you're on your own if you're trimming strings to byte lengths I've added the second point to my comment. It's not about sweeping bugs under the rug at all. It's about using non-latin text on the command-line and in code. Most command-line tools are ASCII but will pass through non-ASCII characters unchanged. However, most require that you avoid composed latin glyphs. Since Unicode includes single-codepoint versions of all valid latin accented glyphs and these are the default entry methods, this isn't usually a problem but yes, it really constitutes a subset of UTF-8 and you must know about this limitation to avoid bugs.