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Or how different doing the same approach can be with a successful, multibillion dollar company driving it.
by bicknergseng 13y ago
Or how different doing the same approach can be with a successful, multibillion dollar company driving it.
- joezydeco 13y agoAre we talking about the Steambox or the Xbox?
- cma 13y agoXbox One has unified memory with the GPU, which you can't get on PC (aside from via integrated intel graphics).
- joezydeco 13y agoXbox (2001) was pretty much a PC.
- vinkelhake 13y agoThe first Xbox also had unified memory. If it was that similar to a PC, you'd expect there to be several good Xbox emulators around.
- wtallis 13y agoNo, you wouldn't. There aren't even PC emulators that include 3d graphics, only emulators that provide graphics card passthrough or provide software to install inside the emulator to pass high-level graphics commands to the host's OpenGL implementation. Nobody has a binary-compatible GeForce (or Radeon) emulator.
- vinkelhake 13y agoThe unified memory enabled developers to practically start using the GPU for things other than rendering. This in turn places higher requirements on an emulator. None of the emulators you see today existed before someone sat down and started writing them. Your point about PC emulators is irrelevant since if you control the guest OS, it's just much more practical to install a pass-through driver.
- valarauc4 13y agoUntil next year when AMD releases the same APU technology in a single dye, with granted 4 instead of 8 cores. It will also have HSA, which I believe the Xbox lacks.
- Recoil42 13y agoInfinium Labs and the Phantom had a lot more wrong going for them than not being a successful, multibillion dollar company. Remember Penny Arcade's comic? http://www.penny-arcade.com/comic/2003/01/23 http://www.penny-arcade.com/comic/2003/01/23