4 ms·
Of course they did. Everyone told you they would. Copyright is not just something that a bunch of greybeards imagined and have been lying to young programmers a
by krakensden 13y ago
Of course they did. Everyone told you they would. Copyright is not just something that a bunch of greybeards imagined and have been lying to young programmers about.
Simple steps to protect yourself:
* Try not to clone commercial products to the pixel
* Pay attention to software licenses. Sometimes they matter
* If prominent news websites accuse you of doing something illegal, consider what they have to say
- sillysaurus2 13y agoSome mobile users can't read your pointers because you're using source code formatting instead of italicizing with asterisks, fyi.
- m_eiman 13y agoYou can drag the "source code" text to scroll it.
- danso 13y agoIf the OP thinks he's done the hard work and it's just Nintendo being a lazy ass corporation profiting off of old game brands...why doesn't the OP use the same code, but instead of Mario sprites, hire a freelance designer to make some, and have people play the game with different sprites. After all, if it's only the code that matters, people will flock to "fullscreenantonio.com" to play it, right? Of course not...part of the appeal of fullscreenmario and any other remake is from the psychological appeal of characters that the big bad corporation spent decades and millions to burnish. It's a cool project but don't play it off as Nintendo being the parasite
- pbhjpbhj 13y agoNot just the sprites but the level designs and general look & feel too.
- stefan_kendall 13y agoGeneral look and feel is not copyrightable. Exact level layouts are.