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Adobe’s Flash 10 for Android: A big win for mobile web apps
- st3fan 17y agoBarrier #1, the 'the iphone is too slow for flash' excuse, is of course an artificial barrier created by Apple. Adobe already said that they have Flash running on the iPhone. Apple claims the iPhone is too slow. Who do you believe? Apple simply wants you to get your apps and games through their store. Having Flash in the iPhone browser of course gives users a great way to go around the store. It is the ultimate vendor lock-in.
- tumult 17y agoflash does not run acceptably on my quad core xeon on mac os x. whatever they supposedly got running on an iPhone is not flash as we know it. not to mention the flash mentioned in this ad (not really an article in a journalistic sense) for android is not set to be released until the end of this year. It gives an example of the potential of the Android and Flash combination and the threat the duo poses to the iPhone insipid. flash on some android phone is not a threat to iPhone. it does not even register on the "threat" measurement devices. the only thing that has been interesting since the iPhone was first released is the Pre, but it is still not a threat. just interesting. the articlemonkeys love throwing out "iPhone killer" or "threat" as if every goddamn product is competing with it. also, yes, the iPhone is too slow for flash.
- st3fan 17y ago"""also, yes, the iPhone is too slow for flash""" maybe you can enlighten us and explain why the iphone it too slow. it runs high framerate games backed by script-interpreted engines pretty well .. so why would flash games be a problem?
- joezydeco 17y agoWelcome to the real world, Android. skip intro....skip intro....skip intro....skip intro.....
- GR8K 17y agoAh great!!! Now when you go to a website on your phone, you gotta take a coffee break & wait for all the animated Flash banner ads to load before you can see anything. The worst are the autoplaying Flash video banner ads. They'd probably freeze the phone.