3 ms·
This is really great. I love any kind of "how it is made" type series and given how difficult it is to promote an app, this is a really good idea. Has anyone e
by programminggeek 13y ago
This is really great. I love any kind of "how it is made" type series and given how difficult it is to promote an app, this is a really good idea.
Has anyone else done this sort of thing to much success?
- razorsese 13y agoYes same here I want to know more
- jng 13y agoI recently wrote a game from scratch in one week over at my blog (http://jonbho.net http://jonbho.net). In C, and the source code is available. Still pending to revamp the design and publish it, hope to do so in the next few weeks.
- bm1362 13y agoYou could always watch those 24 hour live game programming sessions. I know Notch did one awhile ago that was pretty entertaining.
- karma_fountain 13y agoKloonie games used to make a game in under a week about once a month. I used to enjoy the lessons he learned and seeing the evolution. It eventually resulted in crayon physics which was a really interesting game. http://www.kloonigames.com/blog/ http://www.kloonigames.com/blog/
- joeyspacerocks 13y agoI did a similar thing. Only it took 2 years. http://pixelated.postagon.com/5g437329d http://pixelated.postagon.com/5g437329d I win!
- andyjohnson0 13y agoYou might be interested in Shining Rock Software's site [1]. Its a single developer creating a world-building game called Banished, and he has some good insights into the problems of building a complex product on his own. [1] http://www.shiningrocksoftware.com/ http://www.shiningrocksoftware.com/