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Someone correct me if I'm mistaken, but I believe the native OpenGL backend is not recommended for security reasons. All of the security efforts have gone into
by corysama 13y ago
Someone correct me if I'm mistaken, but I believe the native OpenGL backend is not recommended for security reasons. All of the security efforts have gone into the D3D backend. The native OpenGL option is included for testing trusted code against a simpler, more reliable, probably faster implementation in case the D3D wrapper is messing up for you somehow.
- shmerl 13y agoNot sure about that, I'm not using Windows anyway, and on Linux it's native OpenGL obviously. Why shouldn't they properly work on security for OpenGL backend though?
- corysama 13y agoPriorities. There are a lot of Windows users out there with old drivers. Many of those old drivers have passable D3D support but useless (if any) OpenGL support.