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This brings me back, but I was really hoping it would be another game I played in the 90s that was very similar except it was a flight sim where you could get o
by kingnight 13y ago
This brings me back, but I was really hoping it would be another game I played in the 90s that was very similar except it was a flight sim where you could get off the ground. I've done google searches over the year to find it but have never been able to.
I am pretty sure the game was called 'Chaos'. The aesthetic was very angular; I believe the main craft you steered was a yellow triangular shape. I loved it. Anyone know it?
- scott_karana 13y agoDescent? Terminal Velocity/Fury3/Hellbender?
- pavel_lishin 13y agoI wish I could get a copy of Fury3. If only for the soundtrack.
- 8_hours_ago 13y agoYou can get the Fury3 demo here: ftp://ftp.microsoft.com/deskapps/games/public/Fury3/ On a related note, I didn't know about ftp.microsoft.com until today. It's full of all kinds of nostalgia.
- Maxious 13y agoMy favourite ftp.microsoft.com file of all time: ftp://ftp.microsoft.com/Softlib/MSLFILES/SPEAK.EXE A windows driver to turn the speaker that beeps when your PC turns on into a very limited sound output device. Helpful if you didn't have one of those Soundblaster thingies ;)
- 8_hours_ago 13y agoHaha! That's awesome. I had no idea that existed for windows. I wonder if it runs on Windows 8... Also, as it turns out, same thing also exists for Linux. The snd-pcsp module provides that feature and is in the Kernel.
- kingnight 13y agoUnfortunately not, but those graphics certainly match the era. This game's camera was behind the craft, so no POV shots from cockpit. The graphics were truly more mundane than any of these though. It must have been an independent release/demo I came across that never developed into anything significant since there is nothing. It's too bad, my best friend and I played for hours even though there was really no point to the game from what we could tell.
- toufka 13y agoThere was Spectre VR, and Chaos VR. Chaos was an unfinished demo with no goals. There were enemies and places that spawned infinitely. You were a flying ship and could shoot and barrel roll etc. I think there were some kinds of powerups. Infinite lives, but again, no score or goal. Still fantastic fun to play. http://www.gamasutra.com/view/feature/131708/runtime_mipmap_filtering.php?page=3 http://www.gamasutra.com/view/feature/131708/runtime_mipmap_... As I recall you could actually press a button to go between cockpit/external views. There were a few versions too - I think the VR was a much later addition. http://www.applefritter.com/node/14284 http://www.applefritter.com/node/14284
- kingnight 13y agoYes! Thank you very much for this information and the links. I am very glad I spent hours configuring a working virtual machine for classic Mac OS last year and that I did not get rid of it! The unfinished demo and open ended nature of it was totally part of the appeal for me. Infinite map/enemies and no goal was just kind of a relaxing way to play ( for hours and hours ). Seriously, thank you again!