6 ms·
Wow really? Where (in what bubble) do you live?
by lostsock 13y ago
Wow really? Where (in what bubble) do you live?
- taftster 13y agoI'm guessing the bubble called Silicon Valley. They tend to have a fairly skewed view of the world there.
- sneak 13y agoThe one where the vast majority of web developers live.
- debaserab2 13y ago> the vast majority You're actually discounting the entire world outside of SV right now?
- deleted 13y ago[deleted]
- kamjam 13y agoThere's this entire platform of users who develop in a magical language called C# and run entirely on Microsoft platform. It might just catch on and get quite popular. The Microsoft world might also be used by large corporations, who also happen to have lots of money, with which you can buy things like software. (There's also these other platforms based on *nix, but meh :-p)
- deleted 13y ago[deleted]
- codygman 13y agoWe don't need any nix at all! |pushes button to delete nix| Hey, where did 60% of my favorite website go? Oh, I'll just google how to undelete *nix... wait... crap!
- JonnieCache 13y ago>vast majority of web developers That is an amazing thing to write on the internet.
- tcdent 13y agoLos Angeles based developer here. Practically everyone uses a Mac that I know.
- smtddr 13y agoI'm pretty sure the majority of digital artwork, both visual & audio, is done on OSX. I have never heard of any major company in this field that had its artists on anything other than OSX. Maybe linux for some render-farms or something, but the artists' primary workstation is macosx. Also, all the major digit-art tools work sooooooo much better under OSX, or even just under Linux. Example, I've used Autodesk's Maya under windows and under Linux 64bit. The exact same machine, dualboot, into Linux to run Maya is like night & day. This simple little kitchen scene[1] was too much for Windows to handle, would freeze up the mouse pointer while trying to rotate around and work on the models. In linux, silky smooth. Also, the audio-production software on mac is superior to anything ever. Avid ProTools, Logic Pro,etc. Imagine the kinds of scenes LucasArts/Pixar/Dreamworks/etc got going on. When you're project starts to get big and require more RAM to keep it all in memory and flowing well; Linux & OSX will beat Windows completely. Now I'm not going to put all the blame on Windows, perhaps AutoDesk and Adobe don't put as much quality work into the Windows versions. And why should they? Really, I see the Windows versions as just gateways for beginners and young people to pirate them and learn.When you get serious and it's your profession, you switch to OSX. Yes, I said it. Any serious digital-artist is on a mac. Good day sir! 1. http://www.youtube.com/watch?v=NNS66CcUJ1o http://www.youtube.com/watch?v=NNS66CcUJ1o SIDENOTE: If Adobe made linux-versions of all their stuff, combined with the already-existing linux versions of Maya and 3DSMax, I believe it would be very good for the digital-art industry.
- nityananda 13y agoWell, I am from Europe and from people I know only around 15% uses Mac. I was myself using Windows/Linux for all development and Photoshop work till last 3 years, when I moved to Macbook Air.
- giantSlayer 13y agoWindows are for users and Mac are for makers. ;)
- dirkgently 13y agoOh please. Designers are not makers. Vast majority of developers I know use Linux.
- giantSlayer 13y agoWindows are for users and Mac are for makers. ;)
- ekianjo 13y agoSilicon Valley is a well known "home" for OSX.